(03-17-2016, 04:14 AM)Brassx Wrote: Demoted to user for now.
I'll post back when I figure out what I want to do for punishment.
Can you implement a ban from minigames for places where regular bans aren't really necessary? Like being slain instantly whenever a minigame starts as an example.
Also instruct the staff to actually punish for exploiting, I only see exploiters teleported from exploit spots. In this case there was multiple staff members on and they only teleported him despite everything.
Anyone exploiting on a minigame round doesn't deserve any chance of reward, so flat out kicking them should do as warning.