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Update 3/1/2016

#7
(03-01-2016, 04:21 PM)Rotshout Wrote:  
(03-01-2016, 04:17 PM)Brassx Wrote:  
(03-01-2016, 04:11 PM)Rotshout Wrote:  Image

Well That was fast.. I should note that the textures for that are streamed from the webserver(and the size of that auto-adjusts depending on certain playermodel types).

I was looking at the console and I saw you get it, was it your only crate?

Yeah, the crate bugged out visually for me, though. Instead of rolling, it just showed a box with a loading symbol changing colors. It was dropped when I rejoined the lobby. I have roll speed set to five, in case that did anything.


(03-01-2016, 04:21 PM)tobiasxz Wrote:  What rarity is that LOL

It's a primordial from the Seraphim crate.

That was a bug I actually just patched. It should hopefully be applied now.

I should also note, I rolled both crates around 100,000 times in total(while balancing), so hopefully they are balanced from the get-go. But RNG can be a bitch.
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Messages In This Thread
Update 3/1/2016 - Brassx - 03-01-2016, 03:42 PM
RE: Update 3/1/2016 - Rotshout - 03-01-2016, 04:11 PM
RE: Update 3/1/2016 - Brassx - 03-01-2016, 04:17 PM
RE: Update 3/1/2016 - Rotshout - 03-01-2016, 04:21 PM
RE: Update 3/1/2016 - tobiasxz - 03-01-2016, 04:24 PM
RE: Update 3/1/2016 - Brassx - 03-01-2016, 04:24 PM
RE: Update 3/1/2016 - tobiasxz - 03-01-2016, 04:21 PM
RE: Update 3/1/2016 - Unpoke - 03-01-2016, 05:03 PM
RE: Update 3/1/2016 - Minehuis - 03-01-2016, 05:33 PM
RE: Update 3/1/2016 - Terran - 03-01-2016, 05:59 PM
RE: Update 3/1/2016 - tobiasxz - 03-01-2016, 06:00 PM
RE: Update 3/1/2016 - NotChosen - 03-01-2016, 06:45 PM
RE: Update 3/1/2016 - Minehuis - 03-01-2016, 07:04 PM
RE: Update 3/1/2016 - SilentClause - 03-01-2016, 08:29 PM
RE: Update 3/1/2016 - Jake1o - 03-01-2016, 08:31 PM
RE: Update 3/1/2016 - y0Nemo - 03-01-2016, 09:22 PM
RE: Update 3/1/2016 - Eryehka - 03-02-2016, 12:14 AM
RE: Update 3/1/2016 - Brassx - 03-02-2016, 12:17 AM
RE: Update 3/1/2016 - Eryehka - 03-02-2016, 12:20 AM

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