02-10-2016, 02:01 PM
It's been quite a bit since the new Hitreg system was implemented. Now we need to decide, has it really helped? or has it made the game worse?
Depending on the results, I may or may not remove the new system, or make it always enabled(or enabled by default at least).
So what's your thoughts? Did this system improve gameplay for you?
Here's how the system works at the moment:
Client(you) registers a hit on your screen, you then send a message to the server with details of who you hit, and where, server then validates this claim(and nullifies all bullet damage) through methods involving ping that I will not fully disclose, if the server validates it, your shot is a success! Otherwise a 'shitbox' happens. (to make it a bit more fair.)
Depending on the results, I may or may not remove the new system, or make it always enabled(or enabled by default at least).
So what's your thoughts? Did this system improve gameplay for you?
Here's how the system works at the moment:
Client(you) registers a hit on your screen, you then send a message to the server with details of who you hit, and where, server then validates this claim(and nullifies all bullet damage) through methods involving ping that I will not fully disclose, if the server validates it, your shot is a success! Otherwise a 'shitbox' happens. (to make it a bit more fair.)