Hi there Guest,  
Sign in here: Login through Steam



  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 
Selling accessories on the marketplace

#4
The reason this isn't in, is because the Accessory data structure is much different than the weapons/other items. Even when it's in your Inventory.

So this would involve some messy statements in the code, and two separate drawing displays depending on type, which will become difficult to test as the marketplace is already live, definitely used to be planned. However, it would be easier to do as you suggested(and more fun for me tbh), and just use an NPC on the lobby to list/view coinshop stuff, and not have it viewable on the forums. This way I could add a little preview that renders your playermodel, with the selected listed accessory(if applicable) drawn on it. Since when you transfer the item to your Inventory, all your settings save to that item. So players could eventually sell outfits, to those who are lazy, etc.
Reply



Messages In This Thread
RE: Selling accessories on the marketplace - Brassx - 01-22-2016, 12:55 AM

Forum Jump:


Users browsing this thread:
1 Guest(s)