01-12-2015, 01:34 PM
Most crystals drain rate is pretty small. Something like 5% of ONE charge per round. Which means just ONE charge can last 20 or more rounds, and a crystal can have up to 10 charges at one time, which means a fully charged crystal can last 200+ rounds.
I feel it's pretty easy and straight forward to charge crystals, it makes a major use for lower tier weapons, since those will always exist in bulk, it makes a market for them. If I made it where you can use them without a charge, that kind of kills that market, because no one would bother charging them.
Charged crystals should have more of a worth too, this also creates a nice market for people who buy uncharged crystals and go through the process of fully charging them, then selling them on the market or w/e.
I feel it's pretty easy and straight forward to charge crystals, it makes a major use for lower tier weapons, since those will always exist in bulk, it makes a market for them. If I made it where you can use them without a charge, that kind of kills that market, because no one would bother charging them.
Charged crystals should have more of a worth too, this also creates a nice market for people who buy uncharged crystals and go through the process of fully charging them, then selling them on the market or w/e.