Rather love the sound of the crystals, and the whole charging them thing.
But I feel it would make using them smoother if they were either easier to charge, or at least maybe gave like 50% of their power while uncharged, and charging just makes their passive stronger. Might even be rather neat to see something like a keybind added to it so you can decided to use a charge during the round instead of forgetting around it being equip and run dry something like a fall-damage crystal when playing a map like bunker, or clue where fall damage isn't really an issue.
Tell me what you all think, I would love to see a change there if possible or already planned.
But I feel it would make using them smoother if they were either easier to charge, or at least maybe gave like 50% of their power while uncharged, and charging just makes their passive stronger. Might even be rather neat to see something like a keybind added to it so you can decided to use a charge during the round instead of forgetting around it being equip and run dry something like a fall-damage crystal when playing a map like bunker, or clue where fall damage isn't really an issue.
Tell me what you all think, I would love to see a change there if possible or already planned.