(12-24-2015, 02:41 PM)Aresuft Wrote: It's really hard to balance out rarity, value, and effectiveness of a weapon. Look at one of the best guns on the server, a bellum. That is probably one of the best non-godlike weapons but it has a really shitty price. Honestly, even if you boosted the rarity or damage of any weapons its not going to do anything. The problem always comes down to people who donate large sums of money. They unbox 75% of crates and lose no coins when they sell them for really low, so that's what they do. No helping anything unless you regulate donating, maybe all weapons legendary and below from donor crates are trade blocked? That's a really shitty idea but it's whats gonna have to happen.
There's actually only a few who donate 'large sums', so we can't blame the prices on them alone. I believe it's largely because some of the Legendaries(bellum was the very first legendary) are a lot older than most of the other tiers people use now, since there were less tiers back then, the chances of getting one were better.
More often than not a Donator doesn't get Legendaries+ from crates, there's only a few that have had insane luck, really.
Although I do believe a large chunk of all Legendaries have dropped from crates, but not just donator crates.
Balancing them properly(stat wise, and rarity wise(crate rarity wise)), should over time increase their prices so that they are at least more expensive than most rares.
Another possible thing I could do is to make some new Legendaries that you can only get post round(not from crates).