01-09-2015, 12:07 AM
New Crystal Ideas!
Name: Cloud in a Crystal
Stat Required for charging: 50% Mobility
Effect: After jumping, the user can jump once more in the air. This causes a small "Toot" of clouds to appear below the user.
Drain Rate: 5% per round used.
Color: 131, 131, 131.
Credit line: The guy who coded these buggers. Also maybe sometimes Terran.
Name: Rocket in a Crystal
Stat Required for charging: 60% Mobility
Effect: When jumping, you can hold the Jump key to zoom up for about four seconds, then fall to the ground. Fall damage is reduced by 90%.
Drain Rate: 5% per round used.
Color: 203, 152, 33.
Credit line: The guy who coded these buggers. Also maybe sometimes Terran.
Name: Cloud in a Crystal
Stat Required for charging: 50% Mobility
Effect: After jumping, the user can jump once more in the air. This causes a small "Toot" of clouds to appear below the user.
Drain Rate: 5% per round used.
Color: 131, 131, 131.
Credit line: The guy who coded these buggers. Also maybe sometimes Terran.
Name: Rocket in a Crystal
Stat Required for charging: 60% Mobility
Effect: When jumping, you can hold the Jump key to zoom up for about four seconds, then fall to the ground. Fall damage is reduced by 90%.
Drain Rate: 5% per round used.
Color: 203, 152, 33.
Credit line: The guy who coded these buggers. Also maybe sometimes Terran.