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Voslom in game economy?

#18
That would work, but it feels like more limiting player interactivity that way then anything else. Level requirements on items would suck; - If you luck out and get a super amazing drop, it'd be nice to be able to use it ASAP! A marketplace system would be a good alternative, since it means if someone is unlucky with drops, they could grind slimes, get enough coins, purchase a weapon and fight a tougher opponent.

Actually, yeah, the marketplace system sounds really good, but maybe everything could have an average? So you can't put a 500 coin item for 10000, nor put it for 1 or something. Eh, I dunno.

I feel as if a large part of the "staying power" is working to get a cool drop and progress yourself.
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Messages In This Thread
Voslom in game economy? - Brassx - 12-17-2015, 10:19 AM
RE: Voslom in game economy? - tobiasx - 12-17-2015, 01:47 PM
RE: Voslom in game economy? - SpookySpy - 12-17-2015, 01:53 PM
RE: Voslom in game economy? - Dreadark - 12-17-2015, 02:08 PM
RE: Voslom in game economy? - Brassx - 12-17-2015, 02:11 PM
RE: Voslom in game economy? - Unpoke - 12-17-2015, 02:10 PM
RE: Voslom in game economy? - NotChosen - 12-17-2015, 02:58 PM
RE: Voslom in game economy? - SpookySpy - 12-17-2015, 03:03 PM
RE: Voslom in game economy? - Knowledge - 12-17-2015, 04:29 PM
RE: Voslom in game economy? - Axe - 12-17-2015, 04:36 PM
RE: Voslom in game economy? - SilentClause - 12-17-2015, 04:40 PM
RE: Voslom in game economy? - Axe - 12-17-2015, 04:51 PM
RE: Voslom in game economy? - SilentClause - 12-17-2015, 04:55 PM
RE: Voslom in game economy? - Terran - 12-17-2015, 05:45 PM
RE: Voslom in game economy? - SilentClause - 12-17-2015, 06:02 PM
RE: Voslom in game economy? - Brassx - 12-17-2015, 06:12 PM
RE: Voslom in game economy? - Terran - 12-17-2015, 06:18 PM
RE: Voslom in game economy? - Brassx - 12-17-2015, 06:20 PM
RE: Voslom in game economy? - knaveHearted - 12-18-2015, 03:39 PM

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