(09-20-2015, 02:04 PM)Fresh Wrote: How about giving it a damage ramp up over a distance, so from 5 feet away it does 50 damage instead of 100.That's not how bullets work
AWP should be reduced from 4 to 2 shots, the smoke seems like trouble unless it's something dumb like a trail coming from a player shooting it (speed boots)
My favorite thing I did with the AWP was just buying it as a backup super deagle. It either kills someone or cripples their health to the point another shot from something else should kill.
It could use some delays on taking out/ putting away/ scoping in if you really want to whack it with a nerf
Anything more I think defeats its purpose as a traitor weapon