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Prop traits

#15
(12-17-2014, 11:54 PM)Terran Wrote:  Prop suffixes were a stupid part of NTG game-play. No gun should have a 1 in # chance to instantly kill someone. They were blatantly overpowered and broken. Sorry, but it IS true.

That logic is slightly flawed. That would suggest no weapon should be a 1 shot headshot kill, which is silly.

It's not entirely a different concept as that, as you have to be pretty close range for it to be an auto-kill, and distance makes it significantly more tricky, and could technically be considered a 'skill shot'.

But up close, they were stupid, which is why I had a system to adjust velocity based on the distance of where you're aiming, but it was easily avoided.
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Messages In This Thread
Prop traits - Bottle4 - 12-17-2014, 08:13 PM
RE: Prop traits - Terran - 12-17-2014, 08:17 PM
RE: Prop traits - Bottle4 - 12-17-2014, 08:23 PM
RE: Prop traits - Brassx - 12-17-2014, 09:29 PM
RE: Prop traits - Rangerdanger0 - 12-17-2014, 08:39 PM
RE: Prop traits - Terran - 12-17-2014, 10:48 PM
RE: Prop traits - Aleksandr - 12-17-2014, 11:46 PM
RE: Prop traits - Terran - 12-17-2014, 11:54 PM
RE: Prop traits - Aleksandr - 12-17-2014, 11:55 PM
RE: Prop traits - Rangerdanger0 - 12-18-2014, 12:14 AM
RE: Prop traits - Brassx - 12-18-2014, 02:27 AM
RE: Prop traits - Terran - 12-17-2014, 11:58 PM
RE: Prop traits - BossMan - 12-18-2014, 12:59 AM
RE: Prop traits - Terran - 12-18-2014, 02:39 AM
RE: Prop traits - {PSG} Maximus3131 - 12-18-2014, 03:48 AM

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