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Minigame Suggestion - Ticking Clock

#1
All players spawn with only a crowbar. Upon the round starting, players will lose 1 HP every two seconds. If they reach 0, then they're out for good. However, if a player damages another player with their crowbar, they gain 20 health, and the other player loses 20. However, each hit in succession to the same player restores 5 less HP. 20 first hit, 15 second, 10 third, 5 fourth, 1 after that.

Simple and seems kinda fun to break up the monotony. Rewards should be less than Orbital rounds.

Top 5 longest surviving will have a 1 in 3 chance for a gift package, and the winner will get a random roll.
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Minigame Suggestion - Ticking Clock - Terran - 08-25-2015, 09:46 PM

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