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So what is defined as logical?

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If its less than a few seconds between you watching a murder and finding the only player around, killing them isn't a problem as long as you absolutely know. For example, I checked a body of a player someone was in a one-exit room with and they had 1:27 or so DNA, which meant he died almost immediately (I checked two seconds after the death or so?), and there was nobody else around after I confirmed it, so I killed the guy in there and it wasn't RDM. Since there was no possible way anybody else killed him (No teleport mark or cloaked player in that tiny bathroom).

You CAN use logic, to some extent, but NEVER if:

A) You derived it by a player's skin, weapon or "General" location.
B) You have suspicion it was them, but not actual proof. (This is broader than you'd think. In TTT, you have to sometimes to guesswork, that's the job of Detectives especially. I once had a player screaming RDM because I used a Visualizer to show where he was sniping from and killed him.)
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RE: So what is defined as logical? - Terran - 07-22-2015, 05:06 PM

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