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Newton quest bug.

#8
The way the TTT dev coded the newton launcher to handle kills is not perfect at all.

It adds a variable flag "was_pushed" to players, that expires after a few seconds(Not sure exactly how many), that variable is checked when a player dies to determine the death owner.

There's really no way to tell if you fell to death on your own, or if you fell to death from the newton.
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Messages In This Thread
Newton quest bug. - Kheyre-Sama - 06-29-2015, 10:59 PM
RE: Newton quest bug. - Dreadark - 06-29-2015, 11:00 PM
RE: Newton quest bug. - Psychotic Dave - 06-29-2015, 11:01 PM
RE: Newton quest bug. - Kheyre-Sama - 06-29-2015, 11:07 PM
RE: Newton quest bug. - Psychotic Dave - 06-29-2015, 11:11 PM
RE: Newton quest bug. - Kheyre-Sama - 06-29-2015, 11:29 PM
RE: Newton quest bug. - Derp-A-Doodle-Doo - 06-29-2015, 11:33 PM
RE: Newton quest bug. - Brassx - 06-29-2015, 11:42 PM
RE: Newton quest bug. - Kheyre-Sama - 06-29-2015, 11:43 PM
RE: Newton quest bug. - Brassx - 06-29-2015, 11:59 PM
RE: Newton quest bug. - Kheyre-Sama - 06-30-2015, 12:07 AM
RE: Newton quest bug. - Derp-A-Doodle-Doo - 06-30-2015, 12:26 AM
RE: Newton quest bug. - Psychotic Dave - 06-30-2015, 12:31 AM

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