12-02-2020, 12:52 PM
Right now the Frostburn gun, which is relatively difficult to get compared to some other guns, is often enough worse than a lot of primordials. It can't automatically fire, the charge up time for the special ability is slow, and you can only proc one of the effects at a time.
Of course, I have a couple of ideas regarding changes/buffs that could be made to the weapon.
1. Speed up the charging time for the special ability and potentially change the key for it. You could also add the option to charge both abilities at once, on a separate key, but make that option slower than charging just one ability at a time.
2. Give the gun a way to make it automatic whether it be a separate mode from the one where you can charge the abilities, like with the megalodon rifles different modes, or creating a key to charge the ability like with the bows. If you did this one, you could also make it so that charging the ability depends on which gun was fired last and remove it's ability to shoot both at once.
3. When you do shoot both guns at once, you could keep the firing mode the same but have the ability to charge them both at the same time but with the same charge rate as normal considering it's not an automatic gun and it already charges pretty slowly.
4. Buff the damage of the abilities to make up for the slow charge rate and lack of automatic firing.
That's all I have to say/suggest, hopefully you find this to be a worthwhile thought and take it into consideration, at least.
Of course, I have a couple of ideas regarding changes/buffs that could be made to the weapon.
1. Speed up the charging time for the special ability and potentially change the key for it. You could also add the option to charge both abilities at once, on a separate key, but make that option slower than charging just one ability at a time.
2. Give the gun a way to make it automatic whether it be a separate mode from the one where you can charge the abilities, like with the megalodon rifles different modes, or creating a key to charge the ability like with the bows. If you did this one, you could also make it so that charging the ability depends on which gun was fired last and remove it's ability to shoot both at once.
3. When you do shoot both guns at once, you could keep the firing mode the same but have the ability to charge them both at the same time but with the same charge rate as normal considering it's not an automatic gun and it already charges pretty slowly.
4. Buff the damage of the abilities to make up for the slow charge rate and lack of automatic firing.
That's all I have to say/suggest, hopefully you find this to be a worthwhile thought and take it into consideration, at least.