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(Not a joke) Boot Slot

#1
With how insanely strong guns are right now, and the fact that we're a Runescape/Terraria server anyways, I figured we need a new equipment slot: BOOTS.

Boots would have simple "Stats", but the main focus would be various modifiers that would "Modify" how they work, along with a base tier. The Tier ranking would mostly determine the rarity and the number of potential slots for a Modifier. Modifiers are usually good, but some may have good-and-bad things about them. Modifiers CANNOT stack!!

Unlikely Boots [Bronze] (The minimum tier) would have 1 max Modifiers.
Rare [Steel] would have 2,
Legendary [Rune] 3,
Primordial [Dragon] 4.

So, you could have, for example: "Armored Dragon Boots of Springy, Slick, Heavy".

Stats would be as follows:

Bronze:
Jump Height (-5% to 10%)
Fall Damage Reduction (0% to 15%)
Bonus Health (5% to 15%)
Bullet Deflect [Take half damage from a non-headshot] (0% to 5%)
Suffix Deflect [Chance to half the length of any suffix] (0% to 5%)
Speed Keeper [Chance to ignore anything that inflict a Mobility penalty] (0% to 10%)


Steel:
Bronze:
Jump Height (0% to 10%)
Fall Damage Reduction (+5% to 15%)
Bonus Health (10% to 15%)
Bullet Deflect [Take half damage from a non-headshot] (5% to 10%)
Suffix Deflect [Chance to half the length of any suffix] (5% to 10%)
Speed Keeper [Chance to ignore anything that inflict a Mobility penalty] (5% to 10%)


Rune:
Jump Height (+5% to 15%)
Fall Damage Reduction (10% to 15%)
Bonus Health (10% to 20%)
Bullet Deflect [Take half damage from a non-headshot] (5% to 15%)
Suffix Deflect [Chance to half the length of any suffix] (5% to 15%)
Speed Keeper [Chance to ignore anything that inflict a Mobility penalty] (10% to 15%)


Dragon:
Jump Height (+10% to 20%)
Fall Damage Reduction (15% to 20%)
Bonus Health (15% to 20%)
Bullet Deflect [Take half damage from a non-headshot] (10% to 20%)
Suffix Deflect [Chance to half the length of any suffix] (10% to 20%)
Speed Keeper [Chance to ignore anything that inflict a Mobility penalty] (15% to 20%)


Modifiers can include such things as:
(Not that not all modifers are to be equal, some will be better, others; worse. A modifier with asterix' (*) around them are much rarer, and only ONE can be on a pair of boots at a time!)

Springy: Each jump in succession increases height and lowers damage from the next fall you take. Not jumping for a few seconds resets this.
Bloody Heels: Landing on someone does +50% damage and heals you 25% HP upon a kill.
Slick: When crouching, move 30% faster.
Absorbent: If you take fall damage, heal 30% of the damage taken after a few seconds. Can only occur once every 30 seconds.
Spongy: Be like a Sponge. After losing at least 70% of your health in one hit, gain +25% damage resistance for 7 seconds.
Lightfooted: 25% chance to not be affected by grenades.
Asskicker: When you kill someone, gain 10% damage resistance for 10 seconds. Stacks up to three times.
Heavy: -10% Mobility, but take 10% less limb damage.
*Armored*: +5% damage resistance
*Healthy*: Start the round with 25 extra HP (unrecoverable)
Boot and Belt: Extra +30% reserve ammo and +1 max grenades.
*Nerf NOW*: Take less damage the higher a tier of gun is. (1% for Unlikely, 2% for Rare, 4% for Legendary, 8% for Primordial)
Fleeting: When at 20% or less HP, +20% mobility.
Iron Kicks: Survive with 1HP if your HP is over 90% and the attack delivered was NOT a head-shot.
Full Throttle: Gas, Gas, Gas. Jumping while moving sends you further, faster.

More to come (?)
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#2
+1 seems cool to me!
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#3
I actually like this idea alot +1
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#4
lobby sprinting in 2020 lyrus boots confirmed
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#5
definitely a cool concept but some of the modifiers seem a little unnecessary or has potential for some overtuned/powered combos
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#6
cool concept, but can create a lot of imbalance, HOWEVER there's 0 balance left on this server so cool
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#7
poop slot
chainy, chany, cheeny, cheesey, cheese, chebby, cheddy, kenny, chad, jeremy bentknee, bently, chendy bedendy, cheny deddy
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#8
Pog Moment. vit crystal and boot health +1


seriously tho, I like the idea, but I think the extra hp and damage reflect is unnecessary, otherwise I think its a pretty solid idea
Im a weeb since I play Osu! aparrently, Enchantable's fault

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#9
(04-11-2020, 12:53 AM)Tango(SCRUB) Wrote:  Pog Moment. vit crystal and boot health +1


seriously tho, I like the idea, but I think the extra hp and damage reflect is unnecessary, otherwise I think its a pretty solid idea
Fair play. Do you mean the default stats, or the modifiers, or both? I assume Brass would balance it to suit his tastes.
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#10
haha funny joke +1
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