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tttfrg_vhoxelsmotel_v1_1 and ttt_ntg_rooftops_re_final

#1
This update for Vhoxel's Motel is primarly for bug fixes and a few changes.

[NEW]
+ Added 2 cat pictures in Unpoke's room from the request of Unpoke (don't ask why)...
+ Added damage owners to the swords. (easter egg).

[FIXED]
* Hopefully fixed the massive lag when looking at a certain corner of the map.
* Fixed some music that was too quiet.
* Fixed Satchel Charge damage owner not connected to the actual explosion.

[CHANGES]
* Replaced picture frame wood for less shiny reflections.
* Removed prop fading from utility poles.
* Added more occluders.
* Changed $10 deal to $8.
* Crystal sword can only kill 2 players now. (easter egg)
* Shortened .bsp file name for extra room.

I also Updated NTG Rooftops to fix and change a few gameplay problems about the map

[NEW]
+ Added damageowner entities for some T traps (including the main traitor Easter Egg).

[FIXED]
* Reflections fixed.
* game text grammar fixed.
* Riot Shield filter (Easter Egg)

[CHANGES]
* Traitors will now have to open a door to get inside the trap room (Easter Egg)
* Textured the music disc.
* Retextured the NTG sign and the Pool sign.

[REMOVED]
- Removed all zombie spin traps.
- Removed yellow barrels being thrown out text.
- Removed useless button.
- Removed Crow T trap.
- Removed Thin Metal Sheets T trap.

Both maps will be added and replace previous versions.
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#2
I was about to message you asking about the massive lag! Awesome work.
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