Posts: 598
Threads: 44
Joined: Aug 2016
Reputation:
177
Time Played: 5,396.39 Hours
Level: 476
Rounds Played: 96,237
I'd love to see a checkpoint system like horus as additional attempts are an immediate quit and serve almost no purpose. There's almost no reward for how "hard"/buggy morgoth is. I would really like Grims more if it was more fun to win.
You can chalk it up to it being super old and outdated, but rewards just barely ever got better over time. Remember when ancient cases and additional item crates were added. That didn't last very long, probably because it wasn't very rewarding in the first place. It's just pretty silly that you can't even get 10k worth of crates through a normal run to hope not to have dumb things happen. I'd like an event that gave you 100 item crates just for going through a run. Think of it, 7.5k of crates and even though they aren't very good, that's still some entertainment seeing what you get out of the most random crate.
Artificially making people play grims and survive isn't even worth it either, seeing as so many people have the power to initialize castle. Something cool that I thought of to make ancient keys worth while is if you have all of them, you get another one of those drop slots in castle.