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Poll: CTD on map change? (crash-to-desktop_
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Still crashing on map changes occasionally.

#11
(12-04-2018, 11:46 PM)Fancy Jolly Typh Wrote:  Hey.
This has been me the past week and a half or so. Also heard Alex complaining about it.
As of today the past 4 map changes in a row ive crashed every single time. Kinda annoying.

br_disable_downloads 1 on final round of TTT (or first round), then before you logoff reset it to
br_disable_downloads 0

That's what I had terran do and it seemed to work.
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#12
Yeah, it fixed all the map change crashes and that for me so far. Only times I crash is very rarely when I die sometimes.
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#13
ive always crashed everyonce in a while with gmod switching maps. of course it normally happens when i switch tabs while its loading up, but it has definetly been occuring more often for me ltley
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#14
is this when you crash after map change or in the middle of map change, I just crashed again when i joined into the new map
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#15
I think its because everytime you load into a map it does checking updates everytime. I disabled it and I load into everything way quicker.
Bouncy Rounds
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#16
(12-05-2018, 04:38 AM)Hally Jolly Wrote:  I think its because everytime you load into a map it does checking updates everytime. I disabled it and I load into everything way quicker.

No, during sending client info it mounts your existing content. Only after you load in does it check for updates (which doesn't affect anything).
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#17
What about my internet going out when I sometimes launch gmod and refresh the server list? I will lose connection to my wifi disconnecting me from everything, and its happened on two separate wifis (the one 1 use at school and the 1 I use at home).
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#18
(12-05-2018, 06:09 AM)Brassx Wrote:  
(12-05-2018, 04:38 AM)Hally Jolly Wrote:  I think its because everytime you load into a map it does checking updates everytime. I disabled it and I load into everything way quicker.

No, during sending client info it mounts your existing content. Only after you load in does it check for updates (which doesn't affect anything).

I know that you wrote the code, but when I did br_custom_downloads 0 and br_disable_dowloads 1 I no longer see the checking for updates in the chat anymore and I load faster. Do you know why? I had like a 1 minute lag spike when I had thise enabled.
Bouncy Rounds
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#19
(12-05-2018, 04:40 PM)Hally Jolly Wrote:  
(12-05-2018, 06:09 AM)Brassx Wrote:  
(12-05-2018, 04:38 AM)Hally Jolly Wrote:  I think its because everytime you load into a map it does checking updates everytime. I disabled it and I load into everything way quicker.

No, during sending client info it mounts your existing content. Only after you load in does it check for updates (which doesn't affect anything).

I know that you wrote the code, but when I did br_custom_downloads 0 and br_disable_dowloads 1 I no longer see the checking for updates in the chat anymore and I load faster. Do you know why? I had like a 1 minute lag spike when I had thise enabled.

Because disabling it disables the entire system. The mounting of your in-game downloaded content is the only aspect of it that takes time/strains your client at all. It disables checking for updates too, but that's literally just number comparisons, less demanding on your internet/pc than loading our forums for instance.
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