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Boss fight idea!

#1
Event name: Zombie horde

Event spawn rate: at BrassX discretion

Boss name: Zephrose

Boss health: 10k?

Event Details (this includes mobs, boss attacks, mob attacks, and specifics for the boss fight): the event starts by spawning a wave of zombies equal to the number of people in the server times 2 these will always be slow zombies. ~30 seconds after this wave hits the boss appears behind them and is accompanied by another wave of zombies the same as the first. The boss will spawn zombies that get progressively harder as his health gets lower. They progress like this - slow zombies (100-90% hp), hard hitting zombies (90-70% hp), fast zombies (70-50% hp), fast hard hitting zombies (50-40% hp), ghost zombies (40-30% hp), giant zombies (30-20% hp), giant fast zombies (20-0% hp) (details listed below). When the Zephrose is killed all zombies will die. Zephrose will have 3 attacks, a slow moving orb that does DoT on hit (most common), an AoE screech, and culling screech (this is how more zombies will be called in).

Unique drops: flesh-eater tier guns and a special pistol that can shoot the orbs

Drops: coins, crates, and any regular drops
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#2
this sounds cool

Health changes with how many players are in, also is this a AI boss, or player controlled?
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