extincts:
inverse order of tartarus beam: make it implosion followed by the explosion, could still utilize being able to pull people off edges but also be able to centralize a crowd of people and damage them easier/ imposion should maybe not succ the user and have a bigger aoe
railgun: have some sort of signal of which shots will go through walls the same way it shows based off color which super-charged ones are did not know this already happened
ccd: make snowman toggle-able with no cooldown, give snowstorm the current snowman cooldown and duration while in snowman form. to balance, maybe make snowman health have to regen overtime at a sort've slow speed? also needs something else to it like we been talkin' about
thrakos: is cool, pretty well made but its the only extinct i can think of that makes a stat worse unless im wrong? stability gets worse by 3% which isnt anything huge but the stability has already been the worst part of the gun for the longest time
ascultone: ik i brought this up to you but it really is devastating to your karma, i just wish the beam alone didnt affect it but i can def see how thatd be abused in the wrong hands
i dunno what you can do for it, but its scary to use bc of that
mega seems good
zodiacs:
gemini: doesnt have a cooldown, so might as well just make it toggle on/off permanently. also needs more to it imo, not many real suggestions for me there though, ik you said you couldnt make the guns glow and some of the cs models dont transfer over right, which hurts the purpose of it
stegosaurus:would rly like to enjoy the other half of the perk of this (the positive usefulness), aka events, would be neat if this was added soonish whenever you have time but it still feels like an incomplete ability without it
aquarius should prolly have a shorter cooldown although ive hardly played with it, also breathing would be a cool permanent passive (already done as well)
pisces walk on water should def be toggle-able or def not a 60 second wait
all my opinions tho, if you own one of these and think differently lmk
inverse order of tartarus beam: make it implosion followed by the explosion, could still utilize being able to pull people off edges but also be able to centralize a crowd of people and damage them easier/ imposion should maybe not succ the user and have a bigger aoe
ccd: make snowman toggle-able with no cooldown, give snowstorm the current snowman cooldown and duration while in snowman form. to balance, maybe make snowman health have to regen overtime at a sort've slow speed? also needs something else to it like we been talkin' about
thrakos: is cool, pretty well made but its the only extinct i can think of that makes a stat worse unless im wrong? stability gets worse by 3% which isnt anything huge but the stability has already been the worst part of the gun for the longest time
ascultone: ik i brought this up to you but it really is devastating to your karma, i just wish the beam alone didnt affect it but i can def see how thatd be abused in the wrong hands
i dunno what you can do for it, but its scary to use bc of that
zodiacs:
gemini: doesnt have a cooldown, so might as well just make it toggle on/off permanently. also needs more to it imo, not many real suggestions for me there though, ik you said you couldnt make the guns glow and some of the cs models dont transfer over right, which hurts the purpose of it
stegosaurus:
aquarius should prolly have a shorter cooldown although ive hardly played with it,
all my opinions tho, if you own one of these and think differently lmk