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Battleships Update

#1
Hi,

         Battleships has had little to no development in the time since the beta. I've continued to work on the models for the game mode but finding a dedicated coder has been a bit of a struggle for this project. As of the time of this thread I have been continuing the search for a coder that can work with me. There are several people I have talked to about the project and I feel like I can say that production will start back up soon. I really really really do hope that production of this stays within frg, but If I need to pay someone and outsource then that's what will be done. Anyway, thank you to anyone who played the beta and enjoyed, more updates to come to you soon.
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#2
And what he means by he doesn't have a coder, is that i didn't give him a definite answer about whether or not i would be working on this yet. However, i gave him my answer a few moments ago, and yes, i will be working on this now.
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#3
will there be another test soon?
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#4
(06-20-2017, 03:29 PM)Angry_Reaper Wrote:  will there be another test soon?

Well i have to re code the entire gamemode, including the ships, and on top of that i also have some other projects id like to work on, so probably not for at least a week or two
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#5
I have battleship the board game coded on my github from a school project but dont have models :^)
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#6
from looking at the destroyer more closely, will that minigun anti air thing be usable? and those 6 machine guns, what about them?
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#7
Very cool, I was just recently meming tobias about the battleships and I wanted to know what was going to happen with them
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#8
(06-20-2017, 04:27 PM)Angry_Reaper Wrote:  from looking at the destroyer more closely, will that minigun anti air thing be usable? and those 6 machine guns, what about them?

I have massive plans for this game mode but I don't want to overwhelm Tobias with a ton of stuff being thrown at him. When the gamemode gets to a point where there's a good base then I will start putting some spice in
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