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DOT Curing

#1
Health Stations should cure DOTs other than fire. People can use blaze crystals to combat phoenix weapons, but there isn't any way to reduce poison, agony, or bleed. This would also encourage traitors to place death stations so that people kill themselves trying to remove the DOT.
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#2
I'm not sure, I feel like the only reason people would want Corrosion instead of Phoenix (since imo phoenix is better) is the incurability.
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- That Thrakos Noob
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#3
Suffixes make-and-break a round, Health Stations give Detectives an important advantage.
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#4
Maybe sounds like a good idea and can trick people into useing death station +1
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#5
Pretty weird. I was legit thinking about this last night. Get out of my head!
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#6
Well, hopefully you and Rotshout are great minds, otherwise that's just weird.

But yeah, it'd be really nice. Detectives aren't that great as it is, and being able to protect from annoying suffixes at the cost of their only Credit would be super valuable.
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#7
If this becomes a thing, would blaze crystals stop reducing phoenix damage?
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#8
Why is this not implemented yet
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#9
(05-27-2016, 08:56 PM)Kuro Wrote:  Why is this not implemented yet

Because Brass is busy doing other thankless work.
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#10
Did I not mention that I already implemented this months ago?

Healthstations remove 0.75 seconds from DOT effects per tick.

The display should say:
"Press {usekey} to receive health or help cure certain DoT Traits."
I didn't test if the healthstation override applied properly on the official TTT server, but it worked fine one my test server.
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