•The final boss' shield amount has been reduced.
•He will no longer TP then do his ultimate attack.
•His teleport has been adjusted to TP a random range to the Target player (random range of 75% - 100% of the way there).
•TP minimum range has been adjusted(the range from his target he will consider TPing at)
•Fixed cooldown bug
•Fixed a few more exploits
•He will no longer TP then do his ultimate attack.
•His teleport has been adjusted to TP a random range to the Target player (random range of 75% - 100% of the way there).
•TP minimum range has been adjusted(the range from his target he will consider TPing at)
•Fixed cooldown bug
•Fixed a few more exploits