Name: Aqua Crystal
Stat Required for charging: 45% Recoil
Effect: +50% Ability to Hold Breath
Drain Rate: 2% Every Round Used
Color: Blue
Credit line: Pillaging and Plundering, Axe them all.
Name: Devils Crystal
Stat Required for charging: 66% Damage
Effect: +25% Fire Damage
Drain Rate: 6% Every Round Used
Color: Red
Credit line: Pillaging and Plundering, Axe them all.
Name: Fire Crystal
Stat Required for charging: 40% Damage
Effect: +60% Fire Reduction
Drain Rate: 4% Every Round Used
Color: Red
Credit line: Pillaging and Plundering, Axe them all.
Name: Death Crystal
Stat Required for charging: 70% Damage
Effect: Every 5 seconds you stare at an enemy a beam will be released dealing 10 damage.
Drain Rate: 10% Every Round Used
Color: Purple (If possible)
Credit line: Pillaging and Plundering, Axe them all.
Name: Leech Crystal
Stat Required for charging: 65% Firerate
Effect: Every time you damage an enemy you have a 25% chance to gain 5-10 hp
Drain Rate: 10% Every Round Used
Color: Green
Credit line: Pillaging and Plundering, Axe them all.
Name: Suffering Crystal
Stat Required for charging: 80% Damage
Effect: Damage done to enemies will increase by 20%, but you have a chance to damage yourself for 10-15 hp
Drain Rate: 15% Every Round Used
Color: Green
Credit line: Pillaging and Plundering, Axe them all.
Name: Thermal Crystal
Stat Required for charging: 50% Accuracy
Effect: By charging this crystal the button z will allow you to use thermal vision.
Drain Rate: 5% Every Round Used
Color: Green
Credit line: Pillaging and Plundering, Axe them all.
Name: Infrared Crystal
Stat Required for charging: 50% Accuracy
Effect: By charging this crystal the button z will allow you to see a red outline around players.
Drain Rate: 5% Every Round Used
Color: Red
Credit line: Pillaging and Plundering, Axe them all.
*NOTE*: The two crystals above are not meant to be able to see through walls, they are meant to be highly effective for; dark maps, smokes, and dark places.
Name: Luck Crystal
Stat Required for charging: 77% Firerate
Effect: Every round your chance to drop a weapon is increased by 7%
Drain Rate: 7% Every Round Used
Color: Green
Credit line: Pillaging and Plundering, Axe them all.
Stat Required for charging: 45% Recoil
Effect: +50% Ability to Hold Breath
Drain Rate: 2% Every Round Used
Color: Blue
Credit line: Pillaging and Plundering, Axe them all.
Name: Devils Crystal
Stat Required for charging: 66% Damage
Effect: +25% Fire Damage
Drain Rate: 6% Every Round Used
Color: Red
Credit line: Pillaging and Plundering, Axe them all.
Name: Fire Crystal
Stat Required for charging: 40% Damage
Effect: +60% Fire Reduction
Drain Rate: 4% Every Round Used
Color: Red
Credit line: Pillaging and Plundering, Axe them all.
Name: Death Crystal
Stat Required for charging: 70% Damage
Effect: Every 5 seconds you stare at an enemy a beam will be released dealing 10 damage.
Drain Rate: 10% Every Round Used
Color: Purple (If possible)
Credit line: Pillaging and Plundering, Axe them all.
Name: Leech Crystal
Stat Required for charging: 65% Firerate
Effect: Every time you damage an enemy you have a 25% chance to gain 5-10 hp
Drain Rate: 10% Every Round Used
Color: Green
Credit line: Pillaging and Plundering, Axe them all.
Name: Suffering Crystal
Stat Required for charging: 80% Damage
Effect: Damage done to enemies will increase by 20%, but you have a chance to damage yourself for 10-15 hp
Drain Rate: 15% Every Round Used
Color: Green
Credit line: Pillaging and Plundering, Axe them all.
Name: Thermal Crystal
Stat Required for charging: 50% Accuracy
Effect: By charging this crystal the button z will allow you to use thermal vision.
Drain Rate: 5% Every Round Used
Color: Green
Credit line: Pillaging and Plundering, Axe them all.
Name: Infrared Crystal
Stat Required for charging: 50% Accuracy
Effect: By charging this crystal the button z will allow you to see a red outline around players.
Drain Rate: 5% Every Round Used
Color: Red
Credit line: Pillaging and Plundering, Axe them all.
*NOTE*: The two crystals above are not meant to be able to see through walls, they are meant to be highly effective for; dark maps, smokes, and dark places.
Name: Luck Crystal
Stat Required for charging: 77% Firerate
Effect: Every round your chance to drop a weapon is increased by 7%
Drain Rate: 7% Every Round Used
Color: Green
Credit line: Pillaging and Plundering, Axe them all.