01-03-2015, 08:03 AM
(This post was last modified: 01-03-2015, 08:32 PM by Maximus3131 [TRADING].)
Name: Swift Crystal
Rarity: Medium
Stat Required for charging: Mobility 40%
Effect: +20% Speed
Drain Rate: 4% Per round used
Color: 0/128/255
Credit line: The Coder and the Maximus
Name: Enbiggening Crystal (Use either this or Might not both)
Rarity: Medium
Stat Required for charging: Damage 30%
Effect: +25% Size (bigger hitbox to be hit easier)
Effect #2: +15% Damage
Effect #3: +10 Vulnerability
Effect #4: -15 Mobility
Drain Rate: 3% Per round used
Color: 175/0/0
Credit line: The Coder and the Maximus
Name: Ensmallening Crystal (If you dont use Enbiggening dont use this either)
Rarity: High
Stat Required for charging: Damage 30%
Effect: -25% Size (smaller hitbox to be hit harder)
Effect #2: -20% Damage
Effect #3: -15 Vulnerability
Effect #4: +15 Mobility
Drain Rate: 3% Per round used
Color: 255/100/0
Credit line: The Coder and the Maximus
Name: Might Crystal (Use either this or Enbiggening not both)
Rarity: Medium
Stat Required for charging: Damage 50%
Effect: +15% Damage
Drain Rate: 4% Per round used
Color: 175/0/0
Credit line: The Coder and the Maximus
Name: Mending Crystal
Rarity: High
Stat Required for charging: Damage 40%
Effect: +1 Health Every 4 Seconds
Drain Rate: 4% Per round used
Color: 0/125/0
Credit line: The Coder and the Maximus
Tell me what you think, and what can make it better. Thanks
By the way I added the plus damage and negative damage to reduce the opness of smallening and make the biggening not completly useless...
Rarity: Medium
Stat Required for charging: Mobility 40%
Effect: +20% Speed
Drain Rate: 4% Per round used
Color: 0/128/255
Credit line: The Coder and the Maximus
Name: Enbiggening Crystal (Use either this or Might not both)
Rarity: Medium
Stat Required for charging: Damage 30%
Effect: +25% Size (bigger hitbox to be hit easier)
Effect #2: +15% Damage
Effect #3: +10 Vulnerability
Effect #4: -15 Mobility
Drain Rate: 3% Per round used
Color: 175/0/0
Credit line: The Coder and the Maximus
Name: Ensmallening Crystal (If you dont use Enbiggening dont use this either)
Rarity: High
Stat Required for charging: Damage 30%
Effect: -25% Size (smaller hitbox to be hit harder)
Effect #2: -20% Damage
Effect #3: -15 Vulnerability
Effect #4: +15 Mobility
Drain Rate: 3% Per round used
Color: 255/100/0
Credit line: The Coder and the Maximus
Name: Might Crystal (Use either this or Enbiggening not both)
Rarity: Medium
Stat Required for charging: Damage 50%
Effect: +15% Damage
Drain Rate: 4% Per round used
Color: 175/0/0
Credit line: The Coder and the Maximus
Name: Mending Crystal
Rarity: High
Stat Required for charging: Damage 40%
Effect: +1 Health Every 4 Seconds
Drain Rate: 4% Per round used
Color: 0/125/0
Credit line: The Coder and the Maximus
Tell me what you think, and what can make it better. Thanks
By the way I added the plus damage and negative damage to reduce the opness of smallening and make the biggening not completly useless...