12-16-2014, 11:28 AM
Shitigamis aren't bad. :L
Also, I didn't said 2000
And the idea is not about BEING rdm'ed, but about ACCIDENTALLY "rdming" someone - let's say, for starters, somebody false KOSed you & you need to defend - because of his false KOS, you'll loose plenty of karma.
2. An RDMer comes in & goes banging you - you don't know if he's a T or an RDMer, but you know he's killing you - you finish him before he - you, and you find out that you lost karma because of an RDMer.
3. Circlejerks - they love banging you, so you need to defend - if you've been a good boy, you won't suffer that much damage decrease from them.
Though, the minuses are the inverted variants, it's still better to be able to have more karma than this, since it gets easily drained from 1 bad kill - even if you kill a T later, you still loose ~100 karma, which is just plain bad.
Also, you spawn with 1500 on WOGs - you spawn with 1000 here - 1500 to 2000 & 1000 to 1250/1300 isn't that bad.
Also, I didn't said 2000
And the idea is not about BEING rdm'ed, but about ACCIDENTALLY "rdming" someone - let's say, for starters, somebody false KOSed you & you need to defend - because of his false KOS, you'll loose plenty of karma.
2. An RDMer comes in & goes banging you - you don't know if he's a T or an RDMer, but you know he's killing you - you finish him before he - you, and you find out that you lost karma because of an RDMer.
3. Circlejerks - they love banging you, so you need to defend - if you've been a good boy, you won't suffer that much damage decrease from them.
Though, the minuses are the inverted variants, it's still better to be able to have more karma than this, since it gets easily drained from 1 bad kill - even if you kill a T later, you still loose ~100 karma, which is just plain bad.
Also, you spawn with 1500 on WOGs - you spawn with 1000 here - 1500 to 2000 & 1000 to 1250/1300 isn't that bad.