Limited to T's only, the Saboteur class would get a special item that lets them drop "Mines". These mines would function like Raw Energy but be slightly harder to see (Not as hard to see as bear traps.) These mines would explode upon contact, dealing about 30-50 damage depending on immediate proximity. Landing on a mine instead of walking over it will double the damage taken.
In addition, the Saboteur will take 75% less damage from all explosions, fire damage and fall damage. The Saboteur will recharge a new mine every 20 seconds, up to a cap of 3. The downsides to the Saboteur would be that reloads take 15% longer than usual.
In addition, the Saboteur will take 75% less damage from all explosions, fire damage and fall damage. The Saboteur will recharge a new mine every 20 seconds, up to a cap of 3. The downsides to the Saboteur would be that reloads take 15% longer than usual.