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[Change] Cleric

#1
Cleric has a function where if you left-click on a T body, you consume it for 15 mana. If you didn't know that, that's understandable, because it's practically useless. Spells are cheap and long-lasting enough that you won't be spamming it as often as something like Mage's levitate or warrior dash, so mana is never an issue.

Change the T body consumption to grant a free credit and, to sort of stay in the whole cleric role, grant a maximum health increase of 5-10 more HP up to 25 additional health unless D has vitality crystal, in that case it would just give you the free credit. Cleric could use some tankiness considering how it lacks the mobility and offense of Mage and Warrior.
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#2
wait, what? is that actually a feature, consuming t bodies..?
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#3
It isn't useless, consuming a body will prevent Necromancers from resing their Tbuddies (Prezombification). It does have +5% mobility. Not saying that it has the crazy mobility as the other two, but it does have something in that department. I don't know making them better, since they are the hardest counter to Necromancers. I suppose there are other T weapons that will help kill Clerics.

Food for thought.
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