05-14-2021, 06:48 PM
Independence jewel:
Traits are based on different elemental effects, they are about building stacks that give better effects but also play music. (If this jewel would be better for a different event, just remove the music and add to a Trib drop or hardmode oxy. Call it 'Elemental Jewel' or something)
similar to freedom jewel, has a base 33% chance to proc. However, due to these traits and how they work. It should be limited so that only 1 of these traits can be applied to an item.
Rolling thunder:
(plays ACDC - Thunderstruck)
Rightful kills give stacks of Thunderstruck, each stack playing thunderstruck louder and louder while also gaining a minor damage reduction buff, at max stacks. Gain a chain lightning buff to your bullets
Toxicity:
(plays toxicity - system of the down)
Damage taken is converted into charge. This charge can be used by double-tapping the USE key to release an AOE toxic gas cloud. Size and damage of the gas increases relevant to the damage taken. This Gas also releases on death.
Cold As Ice:
(plays Foreigner - Cold As Ice)
Rightful damage dealt charges up an orb that the player can shoot out by double-tapping the USE key. This orb will ice players in proximity of the orb after a short delay (or make it not affect the caster). At max stacks, the orb leaves a trail of ice on the ground that can apply ice to users if walking over it. (proximity of the ICE orb can be tied to the amount of damage dealt)
Fire:
(plays Ohio Players - Fire)
Rightful headshots grant a stacking buff of 'Hot Streak'. Each stack of Hot Streak will allow further rightful headshots to do an AOE ignite dot. At full stacks, the user will 'burn up' causing them to take burn damage but on death be respawned to full health somewhere on the map. (this may be strong, so once per round limit or making the stack count a tad higher than normal might be needed)
Traits are based on different elemental effects, they are about building stacks that give better effects but also play music. (If this jewel would be better for a different event, just remove the music and add to a Trib drop or hardmode oxy. Call it 'Elemental Jewel' or something)
similar to freedom jewel, has a base 33% chance to proc. However, due to these traits and how they work. It should be limited so that only 1 of these traits can be applied to an item.
Rolling thunder:
(plays ACDC - Thunderstruck)
Rightful kills give stacks of Thunderstruck, each stack playing thunderstruck louder and louder while also gaining a minor damage reduction buff, at max stacks. Gain a chain lightning buff to your bullets
Toxicity:
(plays toxicity - system of the down)
Damage taken is converted into charge. This charge can be used by double-tapping the USE key to release an AOE toxic gas cloud. Size and damage of the gas increases relevant to the damage taken. This Gas also releases on death.
Cold As Ice:
(plays Foreigner - Cold As Ice)
Rightful damage dealt charges up an orb that the player can shoot out by double-tapping the USE key. This orb will ice players in proximity of the orb after a short delay (or make it not affect the caster). At max stacks, the orb leaves a trail of ice on the ground that can apply ice to users if walking over it. (proximity of the ICE orb can be tied to the amount of damage dealt)
Fire:
(plays Ohio Players - Fire)
Rightful headshots grant a stacking buff of 'Hot Streak'. Each stack of Hot Streak will allow further rightful headshots to do an AOE ignite dot. At full stacks, the user will 'burn up' causing them to take burn damage but on death be respawned to full health somewhere on the map. (this may be strong, so once per round limit or making the stack count a tad higher than normal might be needed)