Probably for unlikely+ what if there was a insane chance for that gun to be shiny. It would have a special glow of some sort on the model and it would be super rare chance like 1/8000
(idea not stolen from pokemon)
Also maybe if you get 10 shiny guns you can turn them into a key that drops some sort of chance for unique loot
Balanced the Asylums victory loot. It should now be much more rewarding .It uses a new experimental system too, so be sure to let me know how that plays out.
The system works as follows:
(per person basis)
It chooses a random 'base value' between 3,000 and 4,500. Each drop on his table is assigned an estimated monetary value (crates are based on coinshop price, and coins their Stack value).
Now it continues to roll drops until that base value is reached. Once reached there's a 50% chance for it to roll again for up to 3 times.
If you have a rune of looting active it increases your 'base value' by 10%, makes it a 66% chance to roll again and +1's the amount of rolls after it you can do.
Horus now gets up after 1/3rd of his health is damaged instead of 1/4th.
The crystal in his chest now has 950 HP per person, vs 1050.
Fixed several bugs.
The Eleos now does a base damage of 18 instead of 15.
Seeing as how the banks and containers items like Backpacks/level100badge currently exist on a seperate inventory style.
I'm proposing that the bank and containers get added to the inventories functionalities, meaning you could drag and swap items to their decided slot instead of only adding/removing items allowing us to organize our Bank/Containers.
I myself have 200 bank slots and its horrible to try to organize my items vs key material guns.
I understand if brass didnt want to do this seeing as how it would require him to rework a bunch of currently fine features but this would be a great Quality of Life update imho.
tl;dr = Bank/container inventories are remade so you can organize items in them as you can in the normal inventory.
was there ever a specific reason why the deathbringer sensitivity zoomed in is faster than normal?
is it ever going to get fixed / made the way other rifles work?