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  Pineapple and Skorpione
Posted by: Mex 4 Member - 11-01-2017, 11:22 PM - Forum: Resolved - Replies (1)

Steam Name of Offending Player(s): Pineapple and Skorpione

Steam ID of Offending Player(s): STEAM_0:0:61445754 (Pineapple) ; STEAM_0:1:40525639 (Skorpione)

Map the event happened on: de_sonic

Date of event: 10/31/2017

What Happened?: Pineapple was Mic spamming Skorpione Lv:5 Sa: 27 was plotting to get Beebee RDMed. Pineapple RDMed Beebee

Witnesses: Beebee, Zex, Glazz, Larry

Evidence:

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  Patchnotes 11/01/2017
Posted by: Brassx - 11-01-2017, 03:27 PM - Forum: Server Patchnotes - Replies (8)

  • You can now right click items in your loadout and have a few options popup. (Including Enhance options for Enhancable items)
    Image
  • Added systems to help ensure a more smooth experience when the server is experiencing a lot of traffic from mass crate openings.
  • Fixed some bugs with the Eerie tier and its trait.
  • Buffed asylum's normal loot orbs.

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  Shiny Guns
Posted by: Excel - 11-01-2017, 05:09 AM - Forum: Suggestions - Replies (6)

Probably for unlikely+ what if there was a insane chance for that gun to be shiny. It would have a special glow of some sort on the model and it would be super rare chance like 1/8000

(idea not stolen from pokemon)

Also maybe if you get 10 shiny guns you can turn them into a key that drops some sort of chance for unique loot

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  Patchnotes 10/31/2017
Posted by: Brassx - 10-31-2017, 05:25 PM - Forum: Server Patchnotes - Replies (1)

Changes

  • Balanced the Asylums victory loot. It should now be much more rewarding .It uses a new experimental system too, so be sure to let me know how that plays out.
    The system works as follows:
    (per person basis)
    It chooses a random 'base value' between 3,000 and 4,500. Each drop on his table is assigned an estimated monetary value (crates are based on coinshop price, and coins their Stack value).
    Now it continues to roll drops until that base value is reached. Once reached there's a 50% chance for it to roll again for up to 3 times.

    If you have a rune of looting active it increases your 'base value' by 10%, makes it a 66% chance to roll again and +1's the amount of rolls after it you can do.
  • Horus now gets up after 1/3rd of his health is damaged instead of 1/4th.
  • The crystal in his chest now has 950 HP per person, vs 1050.
  • Fixed several bugs.
  • The Eleos now does a base damage of 18 instead of 15.
  • Fixed the mutli-shot bug with the Eleos.

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  Halloween Costumes
Posted by: Unpoke - 10-31-2017, 04:35 PM - Forum: Shit Posting - Replies (9)

Post a picture of what you're wearing (or if you're uncomfortable, just say what you're dressed up as)

ez pz

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  Bank/Container update
Posted by: Bathory (She/They) - 10-31-2017, 03:57 AM - Forum: Suggestions - Replies (5)

Seeing as how the banks and containers items like Backpacks/level100badge currently exist on a seperate inventory style.

I'm proposing that the bank and containers get added to the inventories functionalities, meaning you could drag and swap items to their decided slot instead of only adding/removing items allowing us to organize our Bank/Containers.

I myself have 200 bank slots and its horrible to try to organize my items vs key material guns.

I understand if brass didnt want to do this seeing as how it would require him to rework a bunch of currently fine features but this would be a great Quality of Life update imho.


tl;dr = Bank/container inventories are remade so you can organize items in them as you can in the normal inventory.

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  just a quickie
Posted by: Not Bri - 10-31-2017, 03:26 AM - Forum: General - Replies (1)

was there ever a specific reason why the deathbringer sensitivity zoomed in is faster than normal?
is it ever going to get fixed / made the way other rifles work?

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  Some interesting statistics.
Posted by: Brassx - 10-30-2017, 04:31 PM - Forum: General - Replies (49)

Recently I wrote a script to quickly look at all banks and Inventories for a phrase, I looked up these quickly:
Item amounts currently in the game

  • 61 Thrakos
  • 91 Railguns
  • 36 Bows
  • 87 Tartarus
  • 33 Ascultone

If you guys would like some more info just ask!

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  New event but
Posted by: The Black Parade - 10-29-2017, 09:04 PM - Forum: Bug Reports - Replies (2)

so when we get into the game and all players connect this happened....


https://gyazo.com/925581e7c64baa64082f55e6e52bb852


we did "retry" in console but it still bugs up.

don't really know what else to put in here

(the person who is running is me btw, im able to control myself)

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  Patchnotes 10/29/2017
Posted by: Brassx - 10-29-2017, 01:48 PM - Forum: Server Patchnotes - Replies (1)

Fixes

  • Asylum
    • Fixed a lot of bugs and crashes.
    • Respawning now grants ammo if you're supposed to have some.
    • Adjusted amount of zombies.
    • You can no longer re-equip loadout infinitely.
    • Rune of Looting now saves properly incase of crashes.
    • There's now a 60 second timer that allows people to spawn in when the event has started without killing them. Past that they will die upon spawn.
  • General
    • Fixed the random Bone galils.
    • Fixed the thrakos.
    • Fixed Jack-O-Lanterns being tradeable.
    • Fixed rarity of halloween rounds.
    • Fixed the Plague mask and other streamed accessories.
    • Fixed various errors.

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