So now that Bone crates have been nerfed all to hell, can we reduce the price of them a bit? Paying 500 coins for a crate that gives 100-300 back whenever you land on the coin stack is ridiculous. Not to mention that getting something good from the crate; i.e. A fearful or Onuris, is insanely rare.
I understand that they used to give a bunch of coins and that's why it was nerfed but it was a HUGE nerf on the coin amounts. Paying 500 coins for a crate just isn't worth it.
I think the price of it should be lowered to at least 400 ish. They aren't worth it at all as it is right now.
Posted by: Excel - 02-26-2018, 12:08 AM - Forum: Suggestions
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Have a daily climb/slide race courses as a daily in the lobby.
Rewards:
Supersonic crystal: double tap forward key to activate a dash that rams you forward. If you ram into a player you stun them?
Levitation crystal: allows you to float in mid air for 10 seconds 30 sec cooldown
Maybe swift could be reward?
I'm sure there's been a thread made about this in the past but I'm too lazy to find it.
After level 100, gift packages just become... shit. You can no longer get experience boosts from it. Most of the time, you'll only get an item crate from it. It's really upsetting especially in the higher levels past 100 when you finally level up and only get an item crate or something else crappy. IF you're lucky enough, you can get some coins. But getting the coins isn't the end of it because those coins could end up only being like 700.
SOMETHING should be changed about them because it's honestly a let down right now.
Whether it be adding experience boosts back into it after level 100 or adding better crates into them like Bone, Frostburn, Ancient, or Tidals.
Or maybe making it where you'll get multiple crates from a gift package, maybe like 2-3 ish.
Whatever the solution is, something should be done about it.
I was going to make a post on the patchnotes thread after firsthand experiencing the "inventory sounds" but I was informed that I actually did not actually read the patch notes and that it was already in place and that's where I was double blinded. You see this would be right my alley as the thing I would post about, the largest things I let most people go over which is one of the first things on the patchnotes and move my way down when making a post but this time I picked wrong.
So that is where this newly typed thread comes in as there is a complaints section but no compliment section for structured feedback on what I actually like so let me make a thread here.
It may seem like it's a small, insignificant thing to make a post over but that is what makes it special. The update I judged as the big one was the small one and the large one (arcane buff) was the one I saw as a smaller one making this a hidden gem in plain sight which makes no sense but mind you it really does.
So inventory sounds are here, right? Drove me absolutely nuts...
Firstly they were practically inaudible to me until brought up by someone randomly
and then all I could hear is ticking every time I moved my mouse or dragged an item
I began to question all I knew was right in the world, until enlightened by the options.
Lo and behold there is every option under the sun I could ever need (wait for it).
My opinion has shifted a full 180 and now I'm a firm believer in this update being perfect in every single way
An update relatively small in scope that I doubt anyone has ever wanted/knew they wanted
Literally only makes a sound, which would absolutely drive me nuts
Except that it came with a function to selectively adjust each volume sound and even mute if I so choose That's all I ever wanted in an update like this until...
So here's a thing that could be done for challenge scrolls which would basically ensure there's never too many in game and keep the prices of the scrolls good, and gives players more of a choice on which tier they would like to do
Combining multiple into harder tiers.
2x Easy = 1x Medium
3x Medium = 1x Hard
4x Hard = 1x Expert
I'm not sure how the rewards are weighted yet so these numbers can be adjusted however it pleases but I think this type of system would be a nice option to players who really want to get their hands on a higher tier.
The Archaic Self Healing Mechanism is a Device attached to your back.At a certain amount of health it will automatically boost you back by 25-35 Health (Don't know what would be more op)
You can set when it boosts you by setting it on a little control panel.
Rarity/Lore/Location
"A Remnant of the future Falled into the past,What seems to be Archaic to them is Very Futuristic to us"
Godlike
Other
Equipping this item adds a device to your back it is a bit small.Players can shoot the device to deactivate it THIS IS Considered a Traitorous Act.Takes 1-2 Sec's to register and Boost