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Steam Details | |
Steam Verified | Yes |
Level | 22 |
SteamID 32 | STEAM_0:1:160386553 |
SteamID 64 | http://www.steamcommunity.com/profiles/76561198281038835 |
SteamRep | http://www.steamrep.com/profiles/76561198281038835 |
Inventory Details | |
Coins: | 1,502 |
Equipped Items: DurendalLegendary Firerate: -10% Damage: 20% Mobility: 10% Range: 25% An exceptional blade. Maverick SPAS-12Primordial Firerate: 10% Reload Speed: -3.88% Clip: 4.53 Deploy Speed: -25% Stability: -23.43% Accuracy: 13.84% Damage: 19.93% Mobility: -5% Range: 21.2% (1) A Weapon crudely assembled by a Craftsman following the instructions of an unknown blacksmith. Little is known about this weapon besides the fact that it shoots metallic projectiles at high speed. Perhaps the author meant to warn it's users of an apocalypse to come. Discovered by Philip & Danger Has a 1 in 8.76 chance to wound targets dealing 2 damage every 0.5 seconds, and dealing 2.5x the damage while the target moves, for 9.47 seconds (stacks). Lightweight DeagleUnlikely Accuracy: 3.08% Damage: 2.01% Mobility: 20% Firerate: 11.32% Boosts your mobility by 30% on a rightful kill for 20 seconds. Upon a rightful Headshot kill, you will refill your ammo clip. Dimension CrystalUnlikely Charges: 0.02 Current Charge: 5.52% *Every 4 seconds 5 bullets are added to your ammo reserves(if needed). This crystal requires 22% Clip per charge. Drains 2% charge per round equipped. Credit to: The guy who coded these buggers. Also maybe sometimes Terran. Chipped Orb of HealingLegendary Tickrate: 1 Healing Limit: 60 Healing Cap: 50 Healing Rate: 1 Healing rate is how much HP per tick you regenerate. Tickrate is how many seconds are between each healing tick. Healing Cap is the health amount you can heal to. Healing Limit is the amount of heal charges this orb holds. 1 hp = 1 charge. Event Cooldowns: | |
Grim's Labyrinth: None Worm Queen: None |