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New boss fight

#1
I was bored and felt very edgy, so i designed very edgy boss. Also because any minigame that isnt a boss round is ResidentSleeper.

Shadow Wolf
Boss is around the size of a human player
HP is between hunter and spider queen
-Skills-
Darkness: Low CD, low duration. Puts every player into a darkened state, lowering their general visibilty by a lot. They should be able to see the wolf only once its close enough to attack.
Shadow Dash: A quick dash which will put the wolf into an invisibility state and render him invincible for 5 second.
-Ultimate-
Howl of Terror: Only usable when under 40% hp. Will slow the movement speed of every player in the server by 30-40% for the rest of the fight. Usable only once.

Voices will be jammed like in hunter rounds.

A few players are selected to be guides (1 for every 8 players?). They are immune to the wolf's Darkness ability and can see it in its invisibility state but are not able to damage it.

Ammo is limited and needs to be collected from loot boxes.

No health regeneration besides orb will be available.


-Rewards-
If boss wins: Boss gets 5-6 drops, top 3 damage will get 1-2 drops, top10 and boss get gift packages
If players win: Top 1-3 get 3-4 drops, top 4-10 will get 1-2 drops, top10 and boss get gift packages
Drops can range from coins to crates and a 1/216 chance an the unique prim.
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#2
I think the boss needs some normal attacks for the entire fight
but cool boss +1
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#3
Ye of course it would have a normal attack
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