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Melee weapon hitreg will always suck

#1
So maybe fast-attacking, low-damage melees could get a buff? They're complete garbage compared to high-damage, slow melees. Pretty lame. Valve, pls fix.

Also, don't even try pulling the "lol is jok wep xd haha", we know what melee I'm talking about. FIX IT.
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#2
spoon seems fine where it is right now, buffing it could and most likely would make it very over powered
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#3
(06-01-2018, 09:21 PM)cheny bedeney Wrote:  spoon seems fine where it is right now, buffing it could and most likely would make it very over powered

Overpowered yet we have the flereous

:thinking:
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#4
(06-01-2018, 09:39 PM)Alex Summers Wrote:  
(06-01-2018, 09:21 PM)cheny bedeney Wrote:  spoon seems fine where it is right now, buffing it could and most likely would make it very over powered

Overpowered yet we have the flereous

:thinking:

+1 Nerf flereous, and make gauntlet the new op melee.
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#5
Don't nerf any melee, just make it so that there's a bit more balance. I'm not saying "lol melee should be viable", its always a backup, but the hitreg is such utter garbage. If someone is running from me at the same speed and I'm hitting them within proper distance, maybe 1 of every 2-3 hits will "register". Its stupid.

Also, since there are like, more Djinn Fists than Spoons now, can we buff spoons' mobility? Yeah.
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#6
the spoon is a joke weapon though

we need a fork melee to actually be useful
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#7
(06-02-2018, 12:58 AM)Kuro Wrote:  the spoon is a joke weapon though

we need a fork melee to actually be useful

how dare you say that Sad
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#8
I just want the spoon to not be a shittier version once it finishes to +10 compared to anything pre +10.

We are supposed to be rewarded for our effort on leveling items that transform, not punished for finishing an item.
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#9
make my doomscooper double shoot work thanks
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#10
Can we talk about how hard it is to hit someone with the Sagacious special? It's like pinpoint precision required
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