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Damage Dropoff

#8
Eh well. Technically I'm being consistent by using a method of balancing the maker of TTT uses himself (I did not create the headshot damage falloff on weapons. I'm using a method he did to balance the MAC10 and default shotguns).

If headshot damage dropoffs were removed from SMG's, they would be too similar to assault rifles. SMGs should be much better close than far, but again, it's only the Headshot damage that falls off, which you fail to mention everytime.

So rephrase: Do you think HEADSHOT DAMAGE falloff is a big deal? Or do you personally not really care?
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Messages In This Thread
Damage Dropoff - Kuro - 10-15-2017, 04:34 AM
RE: Damage Dropoff - Alex Summers - 10-15-2017, 06:51 AM
RE: Damage Dropoff - Brassx - 10-15-2017, 07:21 AM
RE: Damage Dropoff - Kuro - 10-15-2017, 03:27 PM
RE: Damage Dropoff - tobiasxz - 10-15-2017, 03:35 PM
RE: Damage Dropoff - Kcat - 10-15-2017, 03:53 PM
RE: Damage Dropoff - Denneh - 10-15-2017, 10:09 PM
RE: Damage Dropoff - Brassx - 10-15-2017, 10:22 PM
RE: Damage Dropoff - Bathory - 10-15-2017, 10:40 PM
RE: Damage Dropoff - Denneh - 10-15-2017, 11:05 PM
RE: Damage Dropoff - Jake1o - 10-16-2017, 01:14 AM

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