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Patchnotes 4/16/2015

#1
•Re-compiled the Godlike AK model, with(hopefully) fixed textures.
•Added my leveling system.
Every 5 levels you get a non-tradeable 'Gift Package'. Once you open this you will be asked to choose one of 9 'crates' on screen. These can be empty or contain various rewards. Most of them will be empty, so pick wisely!
(I have changed it to 5 levels from 10, because the chances of getting a good reward are fairly small, it's all up to RNG!)

Your playtime will be roughly converted into starting EXP once you join.

I've averaged out rounds at 5 minutes per round(300 seconds), and the average EXP gained as 12.

The formula is roughly:
Quote:TotalExp = (TotalSecondsPlayed / 300) * 12;

Unfortunately, this is only a rough estimation.. So you will have to deal with the level you are given based on your playtime.
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#2
Damn cool! Thanks Brass!
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#3
wouldn't it have been easier just to level by score?
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#4
(04-16-2015, 07:24 PM)Fuzzy "Mc-Cones" McNomNoms Wrote:  wouldn't it have been easier just to level by score?

I have no way to retrieve the total score from players.

It uses my !time system that's stored on my databases. I have no way to retrieve gametracker score for individual players, Gametracker is stored by Username and not STEAMID.
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#5
cool ill come check it out ! (still waiting on my nighthawk skin )
Love me <3
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#6
Yeah, its been real cool. Glad we got an EXP system now! Thanks!
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#7
well i just opened all four of mine and nothing happen there was no screen or anything just blank sooo rip ?
Love me <3
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#8
Thats awsome I cant wait to get home and try my luck.
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#9
I killed 3 T's and only got a measly 20EXP!

Killing T's is hard as an inno, each one should be 10exp in my humble opinion. Detectives get 10 per!
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#10
(04-16-2015, 09:00 PM)Terran Wrote:  I killed 3 T's and only got a measly 20EXP!

Killing T's is hard as an inno, each one should be 10exp in my humble opinion. Detectives get 10 per!

I agree in full. Love the leveling system btw. Got 240 xp and an item crate!
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