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3 new t weapons idea

#3
Three (not exactly three but I'll say three) of these already exist.

Turtlenade

Headcrab launcher

As for the zombie one, that already exists as the infector, but doesn't turn anyone else into zombies.

I've seen all of these in action. As for my experience with these, they are most likely going to get ignored except for headcrab launcher on canyon, which will almost only be used to blow up the pipes.



If anything, I want T/D weapons that synergize with each other. I love how cloak and disguiser are so well made for each other.
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Messages In This Thread
3 new t weapons idea - Angry_Reaper - 08-14-2017, 09:50 PM
RE: 3 new t weapons idea - halaman - 08-14-2017, 09:53 PM
RE: 3 new t weapons idea - Tarrasque - 08-15-2017, 01:07 AM
RE: 3 new t weapons idea - TJ1524 - 08-14-2017, 10:27 PM
RE: 3 new t weapons idea - Kuro - 08-14-2017, 10:39 PM
RE: 3 new t weapons idea - CoachGrump - 08-14-2017, 11:18 PM
RE: 3 new t weapons idea - Angry_Reaper - 08-14-2017, 11:37 PM
RE: 3 new t weapons idea - halaman - 08-15-2017, 12:45 AM
RE: 3 new t weapons idea - Angry_Reaper - 08-15-2017, 12:51 AM

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