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Striker - Unique Pistol - Printable Version +- Forerunner Gaming (https://forerunnergaming.org/forums) +-- Forum: Server Discussion (https://forerunnergaming.org/forums/forumdisplay.php?fid=19) +--- Forum: Suggestions (https://forerunnergaming.org/forums/forumdisplay.php?fid=20) +--- Thread: Striker - Unique Pistol (/showthread.php?tid=4444) |
Striker - Unique Pistol - Terran - 08-02-2016 Model: Pistol Name: Striker Rarity: Legendary Damage: N/A Firerate: -17% Stability: +35% Accuracy: +35% Mobility: -5% Clip: N/A Reload Speed: -25% Drawspeed: -10% Suffix: Every shot that you take has a 1 in 6 change to "Charge" the pistol, causing it to glow red (Maybe shake like the plasma pistol on Halo?). Upon shooting after this takes effect, your shot will do double damage. However, if you don't hit anyone, you'll instead take about 30 damage yourself. (The following is DEBATABLE) Maybe you could put the pistol away to pull it out at another time while keeping the charge? Comment below? RE: Striker - Unique Pistol - McNuggie - 08-02-2016 sooooooooooooo railgun pistol? RE: Striker - Unique Pistol - Terran - 08-02-2016 Not really. I just figured it'd shoot an extra-damaging shot, maybe with a cute looking fiery glow. I just sorta based it off of the Halo plasma pistol, there'd be no beams like from the railgun. You wouldn't charge it manually, it'd be RNG, and whether or not stashing it or not for later is up to you guys. DAMAGE N/A doesn't mean it doesn't do damage, it still does normal pistol damage, just...no stat modifier... :( RE: Striker - Unique Pistol - ghasT_T - 08-02-2016 Make it the P228 model and we're in business. RE: Striker - Unique Pistol - Tango(SCRUB) - 08-02-2016 tbh, pistols are already 2shot hs, and makes it a chargable shot that deals bonus damage and could possibly make it a 1 shot hs is pretty damn op, maybe add a negative damage % on it to balance things out a bit RE: Striker - Unique Pistol - ghasT_T - 08-02-2016 Also, Striker is a really shit name. Call it something like a plasma pistol or anything else. RE: Striker - Unique Pistol - Terran - 08-02-2016 I figured it'd be a 1 in 6 chance to do the deagle (one hit headshot), but if you miss, it fucks you over. So if you spray fire the pistol and the suffix activates, you might miss, so you wanna shoot it slow and smart. Oh well. I guess this idea was a poot. RE: Striker - Unique Pistol - ghasT_T - 08-02-2016 (08-02-2016, 08:45 PM)Terran Wrote: I figured it'd be a 1 in 6 chance to do the deagle (one hit headshot), but if you miss, it fucks you over. So if you spray fire the pistol and the suffix activates, you might miss, so you wanna shoot it slow and smart. Oh well. I guess this idea was a poot. I agree. We NEED more unique weapons. I'm not talking about Godlikes or Celestials. I mean like the Umpty, Glock a doodle, Banshee, Nighthawk, even Bellum. A weapon doesn't need to be worth 80k in order to be unique. RE: Striker - Unique Pistol - Terran - 08-02-2016 Okay, newer, BETTER idea Model: BENELLI Name: NTG Rarity: CELESTIAL Damage: -99% Firerate: +99% Stability: +99% Accuracy: -99% Mobility: -50% Clip: +50 Reload Speed: N/A Drawspeed: N/A Suffix: Every second shot shoots you in the foot with no negative damage stat. RE: Striker - Unique Pistol - hockeyfn - 08-02-2016 (08-02-2016, 08:41 PM)Tango(SCRUB) Wrote: tbh, pistols are already 2shot hs, and makes it a chargable shot that deals bonus damage and could possibly make it a 1 shot hs is pretty damn op, maybe add a negative damage % on it to balance things out a bit you act like there isn't another secondary that already one shots... *Cough* Deagle *Cough* |