EXP - Printable Version +- Forerunner Gaming (https://forerunnergaming.org/forums) +-- Forum: Server Discussion (https://forerunnergaming.org/forums/forumdisplay.php?fid=19) +--- Forum: Suggestions (https://forerunnergaming.org/forums/forumdisplay.php?fid=20) +--- Thread: EXP (/showthread.php?tid=2426) |
EXP - AnthemPartThree - 10-17-2015 So it seems every time someone drops a bad gun they INSTANTLY put it on the market for one coin which in turn, clouds up the market. I was thinking if you could scrap guns for EXP, some people would do that rather than crowding the market pages with standards and adequates nobody wants. The higher the rarity/traits/suffix then the more EXP gained. It would be especially helpful for low level players and would help them level up. RE: EXP - Terran - 10-17-2015 Nooooooooooooooooooooooooooooooooooooooooooooo Then you can pay2exp RE: EXP - ghasT_T - 10-17-2015 lmao. RE: EXP - AnthemPartThree - 10-17-2015 (10-17-2015, 12:55 AM)Terran Wrote: Nooooooooooooooooooooooooooooooooooooooooooooo People can already pay to get guns and sell them, it wouldnt really change that aspect (10-17-2015, 12:58 AM)JuicyBoxer Wrote:(10-17-2015, 12:55 AM)Terran Wrote: Nooooooooooooooooooooooooooooooooooooooooooooo And people really dont need to pay to win at higher levels, and most low levels dont donate much RE: EXP - Terran - 10-17-2015 1) buy gunz 2) scrap 3) level 100 in days or 1) donate 2) scrap yer infinite ruby crate drops 3) level 100 in days RE: EXP - AnthemPartThree - 10-17-2015 what good would that high of a level do terran? and you could put a cap in which you could scrap per day it wouldnt buff exp much, maybe 5 per standard (idk) if its a bad idea just say so, im just getting sick of a crowded market with standards for 1 coin XD |