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Some really dumb trait ideas. - Printable Version +- Forerunner Gaming (https://forerunnergaming.org/forums) +-- Forum: Server Discussion (https://forerunnergaming.org/forums/forumdisplay.php?fid=19) +--- Forum: Suggestions (https://forerunnergaming.org/forums/forumdisplay.php?fid=20) +--- Thread: Some really dumb trait ideas. (/showthread.php?tid=2361) |
Some really dumb trait ideas. - Terran - 10-05-2015 I was thinking that maybe there could be a couple of traits that directly affect the guns stats themselves, rather than bonuses to damage or special properties, etc. Here's a few terrible ideas. Traits: (Please note that these are DAMPENERS, not the actual stat. If a gun has +20% damage and gets Big, its +20%+15%, aka +23%, NOT +35%. Big +15% Damage +15% Accuracy +15% Clip-Size -10% Firerate -10% Recoil -10% Mobility Small +15% Firerate +15% Recoil +15% Mobility -10% Damage -10% Accuracy -10% Clip-size Neverending (These stats affect the BASE stats of the gun.) +150% Clip (On a HUGE, 150+150%= 375 bullets.) -50% Damage (Default damage stat is 20, so 20-50%=10.) Chambered (Remember, AGAIN, these affect the guns stats themselves, NOT the base stuff. If it has +19.7 accuracy, then 19.7+50%=29.55) +50% Accuracy +50% Recoil -25% Damage -25% Firerate Maybe more to come? I dunno. I'm tired. RE: Some really dumb trait ideas. - Chosen - 10-05-2015 You could say that these suggestions are pretty TERRANABLE! HAHAHAAHAHAH SEE WHAT I DID THERE! But seriously Terran, stick to jew threads. RE: Some really dumb trait ideas. - SP1D3RP1G - 10-05-2015 I bet NC was the only one to vote no. RE: Some really dumb trait ideas. - ZombieNinja975 - 10-05-2015 I like the ideas, then again i also like tons of different varieties of wepoons RE: Some really dumb trait ideas. - SilentSpy - 10-05-2015 "Some really dumb trait ideas." Pretty much, yea |