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Some really dumb trait ideas. - Printable Version

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Some really dumb trait ideas. - Terran - 10-05-2015

I was thinking that maybe there could be a couple of traits that directly affect the guns stats themselves, rather than bonuses to damage or special properties, etc. Here's a few terrible ideas.

Traits:
(Please note that these are DAMPENERS, not the actual stat. If a gun has +20% damage and gets Big, its +20%+15%, aka +23%, NOT +35%.
Big
+15% Damage
+15% Accuracy
+15% Clip-Size
-10% Firerate
-10% Recoil
-10% Mobility

Small
+15% Firerate
+15% Recoil
+15% Mobility
-10% Damage
-10% Accuracy
-10% Clip-size


Neverending (These stats affect the BASE stats of the gun.)
+150% Clip (On a HUGE, 150+150%= 375 bullets.)
-50% Damage (Default damage stat is 20, so 20-50%=10.)


Chambered (Remember, AGAIN, these affect the guns stats themselves, NOT the base stuff. If it has +19.7 accuracy, then 19.7+50%=29.55)
+50% Accuracy
+50% Recoil
-25% Damage
-25% Firerate

Maybe more to come? I dunno. I'm tired.


RE: Some really dumb trait ideas. - Chosen - 10-05-2015

You could say that these suggestions are pretty TERRANABLE! HAHAHAAHAHAH SEE WHAT I DID THERE! But seriously Terran, stick to jew threads.


RE: Some really dumb trait ideas. - SP1D3RP1G - 10-05-2015

I bet NC was the only one to vote no.


RE: Some really dumb trait ideas. - ZombieNinja975 - 10-05-2015

I like the ideas, then again i also like tons of different varieties of wepoons


RE: Some really dumb trait ideas. - SilentSpy - 10-05-2015

"Some really dumb trait ideas."

Pretty much, yea