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		<title><![CDATA[Forerunner Gaming - Server Rules]]></title>
		<link>https://forerunnergaming.org/forums/</link>
		<description><![CDATA[Forerunner Gaming - https://forerunnergaming.org/forums]]></description>
		<pubDate>Thu, 30 Apr 2026 08:00:51 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[FRG In-Game Rule Revisions (April 2021)]]></title>
			<link>https://forerunnergaming.org/forums/showthread.php?tid=10052</link>
			<pubDate>Mon, 05 Apr 2021 20:09:02 +0000</pubDate>
			<guid isPermaLink="false">https://forerunnergaming.org/forums/showthread.php?tid=10052</guid>
			<description><![CDATA[What’s up epic Furrunner Gamers, Manegger Mousey here. As referenced many times in the last couple months Parade and I have been working very hard to update the rules to create a more fun environment on the servers. <br />
<br />
These changes have been made based on feedback from players as well as staff members. It is very important to note that these changes are not set in stone and these are very much being put in place to see how it effects gameplay. We will be more than happy to change things around if we feel a majority of the player base agrees or disagrees with changes. We are trying to find a happy medium between loose enforcements of rules as we currently have and more rigid and simple to follow rules. <br />
<br />
For any question regarding the revised rules feel free to PM Parade or myself, we aren’t perfect and did have some issues with wording and coming up with positive changes. <br />
<br />
ALSO PLEASE NOTE THAT THESE CHANGES ARE NOT LIVE IN GAME YET. THEY WILL BE CHANGED IN GAME WHEN BRASS GETS A CHANCE TO DO SO. <br />
SINCE SOME OF THE CHANGES ARE SMALL, STAFF MEMBERS HAVE BEEN INSTRUCTED TO BE MORE LENIENT WITH PUNISHMENTS FOR THE NEXT WEEK OR SO TO GIVE PLAYERS TIME TO ADJUST.<br />
<span style="font-weight: bold;"><br />
 No Hacking/Exploiting </span><br />
<br />
Any hacking on any server is not permitted Exploiting items, events, especially new content, must be reported. Abusing exploits is not allowed and is a bannable offense. <br />
<br />
Map exploits such as exposed nodraw (invisible walls), areas that the mapmaker did not intend for players to go (out of speculation) is not allowed and you will be warned. Abusing map logic and props like door blocking are not allowed. Remember that each map has case-by-case rules. <br />
<br />
3rd-party programs used for personal gain are not permitted.<br />
<br />
<span style="font-weight: bold;">Show Respect Towards Others</span><br />
<br />
Show respect to fellow players as well as staff members.<br />
<br />
Racism, malicious arguing, sexism, or any other sort of disrespect is never allowed. We do not allow harassment against players. If the player asks to stop, then stop. Report unwanted harassment and disrespect to a staff member. <br />
<br />
We deal each situation case-by-case, not all cases will be dealt the same. <br />
<br />
Do not argue with staff. Staff are chosen because they're believed to have an understanding of rules and are trusted. Each staff member has their own interpretation of the rules. Not every staff member will handle a situation the same, especially situations that fall under a gray area. <br />
<br />
Staff members are only human and can make mistakes. If you think the staff member responsible handled a situation incorrectly, you may create a player complaint or report to a higher staff member. Consistent arguing can cause a mute by the staff member.<br />
<br />
<span style="font-weight: bold;">No Meta-Gaming </span><br />
<br />
Meta-gaming is any strategy, action or method used in a game going against the game objective. <br />
<br />
Helping an Innocent as a Traitor or helping a Traitor as an Innocent in any situation results in meta-gaming, this includes doing Traitorous map objectives as an Innocent. Purposely losing a team-based mini-game under any circumstance or helping the other team is not allowed. Going against the game objective to complete dailies or quests also counts as Meta-Gaming.<br />
<br />
<span style="font-weight: bold;">Do Not Delay </span><br />
<br />
Letting the timer run out as a traitor can be considered delaying under most circumstances.<br />
<br />
Camping a Traitor-room or refusing to attempt to kill innocents are examples of these and will get you slain. You can become at fault for running the clock and stalling the round for dead/spectating players.<br />
<br />
<span style="font-weight: bold;">No RDMing </span><br />
<br />
Random Death Match is killing a player with lack of evidence or randomly killing a player.<br />
<br />
Killing somebody based on suspicion, location, skin, weapon, or any other questionable means are not allowed on this server. You must have proof based on viable evidence. <br />
<br />
You can use logic as long as it's built on in-game facts, not observations or drawn conclusions. This means you can KOS off of being one of only two people alive, or if only one person is not proven.<br />
<br />
Attempting to RDM by dealing damage to a player is classified and treated as RDM. Leaving after committing an act of RDM is bannable. <br />
<br />
Completing any sort of map objective as an Innocent that causes Traitors to win is treated as mass-RDM and meta-gaming. <br />
As a traitor, you must warn Traitor-buddies of any quick actions that may endanger them. This includes discombobs, incendiaries, traitor traps, etc. This does NOT include  items that have warning icons to other T’s such as C4's and Remote Bombs (unless you purposely placed this bomb to RDM) <br />
<br />
Jumping into a gunfight with no evidence and selecting a player to kill is NOT permitted and will be treated as RDM. <br />
<br />
Crossfire is not a slayable offence. A +Member or staff will decide if it's crossfire or intentional RDM. <br />
<br />
<span style="font-weight: bold;">Claiming </span><br />
<br />
Claiming is no longer allowed. <br />
<br />
<span style="font-weight: bold;">Detectives Have No Authority</span><br />
<br />
Detectives cannot force anybody to test or do anything unreasonable or strange. <br />
<br />
Detectives are permitted to force you to drop a body to find DNA/evidence on.<br />
<br />
If the Detective calls a player out as a Traitor, if that player was not a Traitor, it is considered RDM.<br />
<br />
<span style="font-weight: bold;">Making Reports</span> <br />
<br />
DO NOT create false reports/Use the report menu in a way unintended. <br />
<br />
It wastes staff member’s time to create false or unhelpful reports.<br />
<br />
CLEARLY explain what happened in the report. Death Scenes are not 100% accurate, so an explanation is needed in certain reports. Staff members are permitted to ignore reports that are unhelpful/insulting/non-sensical.<br />
<br />
Do not argue with the staff member if the report is not handled in your favor. Show respect to whoever handled your report, and take it to a high staff member or report the issue on the forums if you believe a situation was handled incorrectly.<br />
<br />
<span style="font-weight: bold;">Do Not Kill AFKs </span><br />
<br />
Killing an AFK is slayable, even if a report wasn't made.<br />
<br />
AFKs will be put into spec mode automatically, killing AFKs simply to make a round end faster is not permitted. Traitors are allowed to kill AFKs. If the Traitor leaves a player unharmed, you may KOS off of association.<br />
<br />
<span style="font-weight: bold;">Door Spamming/Prop Blocking </span><br />
<br />
Do not spam doors or prop block other players.<br />
<br />
Doors, buttons, or anything else that can disrupt the flow of gameplay. Blocking off areas of the map, or trapping people somewhere by spamming doors, using props, or anything of the like is not allowed, and is slayable.<br />
<br />
<span style="font-weight: bold;">Logic </span><br />
<br />
Destroying the T with <span style="color: #ff3333;">FACTS AND LOGIC</span> is allowed. <span style="font-style: italic;">NOTE: THESE RULES ARE STILL A WIP AND CAN BE VERY NUANCE. WE CANNOT THINK OF EVERY SINGLE SITUATION AND LIST IT HERE. RULES WILL BE ADDED AND REMOVED FROM HERE BASED ON NEW AND NICHE EVENTS WE COULDN’T THINK OF.<br />
</span><br />
We allow using logic to KOS in some situations. <br />
<br />
Ex. If a player quickly leaves a room with unidentified bodies, after sounds of gunfire was heard, you can assume that the player leaving could've been the one killing, thus giving the sense he is the Traitor. <br />
<br />
You can use association in certain situations. Association is when a player is suspected to be helping a Traitor. The most frequent example is a player blatantly not attacking a called out Traitor.<br />
<br />
Using items that gives different damage numbers against different roles is not kosable. KOS off radar is also not permitted. <br />
<br />
<span style="font-weight: bold;">Inventory Trading</span><br />
<br />
No scamming/sharking.<br />
<br />
Trying to persuade someone a trade is fair when it's not, trying to take advantage of newcomers, or anything else along these lines are not allowed. <br />
<br />
If you're not sure on what a price potentially is, ask a member you trust for a general price on the item. <br />
<br />
You are allowed to trade VIP features/items that require Rubies to players who cannot afford Rubies or the item.<br />
<br />
<span style="font-weight: bold;">Event Farming/Griefing </span><br />
<br />
Farming or griefing events is not permitted.<br />
<br />
This means going AFK to collect end of round drops or lengthen your time played on the servers. This also forbids use of click-bots or using exploits to avoid cooldowns or leeching in events. <br />
<br />
Leeching can be defined as (but not limited to): Going AFK, dying intentionally, 'faking gameplay', etc, during TEAM BASED events, all with the intent of allowing teammates to do all the work, so you can get loot with minimal effort.<br />
<br />
This should be a PER CASE basis, and drop bans will be the main source of punishment. Doing it often can lead to server bans, so DON'T DO IT! <br />
<br />
Purposely sabotaging your teammates in PvE public events is considered event griefing. Punishments may lead to drop bans to server bans.]]></description>
			<content:encoded><![CDATA[What’s up epic Furrunner Gamers, Manegger Mousey here. As referenced many times in the last couple months Parade and I have been working very hard to update the rules to create a more fun environment on the servers. <br />
<br />
These changes have been made based on feedback from players as well as staff members. It is very important to note that these changes are not set in stone and these are very much being put in place to see how it effects gameplay. We will be more than happy to change things around if we feel a majority of the player base agrees or disagrees with changes. We are trying to find a happy medium between loose enforcements of rules as we currently have and more rigid and simple to follow rules. <br />
<br />
For any question regarding the revised rules feel free to PM Parade or myself, we aren’t perfect and did have some issues with wording and coming up with positive changes. <br />
<br />
ALSO PLEASE NOTE THAT THESE CHANGES ARE NOT LIVE IN GAME YET. THEY WILL BE CHANGED IN GAME WHEN BRASS GETS A CHANCE TO DO SO. <br />
SINCE SOME OF THE CHANGES ARE SMALL, STAFF MEMBERS HAVE BEEN INSTRUCTED TO BE MORE LENIENT WITH PUNISHMENTS FOR THE NEXT WEEK OR SO TO GIVE PLAYERS TIME TO ADJUST.<br />
<span style="font-weight: bold;"><br />
 No Hacking/Exploiting </span><br />
<br />
Any hacking on any server is not permitted Exploiting items, events, especially new content, must be reported. Abusing exploits is not allowed and is a bannable offense. <br />
<br />
Map exploits such as exposed nodraw (invisible walls), areas that the mapmaker did not intend for players to go (out of speculation) is not allowed and you will be warned. Abusing map logic and props like door blocking are not allowed. Remember that each map has case-by-case rules. <br />
<br />
3rd-party programs used for personal gain are not permitted.<br />
<br />
<span style="font-weight: bold;">Show Respect Towards Others</span><br />
<br />
Show respect to fellow players as well as staff members.<br />
<br />
Racism, malicious arguing, sexism, or any other sort of disrespect is never allowed. We do not allow harassment against players. If the player asks to stop, then stop. Report unwanted harassment and disrespect to a staff member. <br />
<br />
We deal each situation case-by-case, not all cases will be dealt the same. <br />
<br />
Do not argue with staff. Staff are chosen because they're believed to have an understanding of rules and are trusted. Each staff member has their own interpretation of the rules. Not every staff member will handle a situation the same, especially situations that fall under a gray area. <br />
<br />
Staff members are only human and can make mistakes. If you think the staff member responsible handled a situation incorrectly, you may create a player complaint or report to a higher staff member. Consistent arguing can cause a mute by the staff member.<br />
<br />
<span style="font-weight: bold;">No Meta-Gaming </span><br />
<br />
Meta-gaming is any strategy, action or method used in a game going against the game objective. <br />
<br />
Helping an Innocent as a Traitor or helping a Traitor as an Innocent in any situation results in meta-gaming, this includes doing Traitorous map objectives as an Innocent. Purposely losing a team-based mini-game under any circumstance or helping the other team is not allowed. Going against the game objective to complete dailies or quests also counts as Meta-Gaming.<br />
<br />
<span style="font-weight: bold;">Do Not Delay </span><br />
<br />
Letting the timer run out as a traitor can be considered delaying under most circumstances.<br />
<br />
Camping a Traitor-room or refusing to attempt to kill innocents are examples of these and will get you slain. You can become at fault for running the clock and stalling the round for dead/spectating players.<br />
<br />
<span style="font-weight: bold;">No RDMing </span><br />
<br />
Random Death Match is killing a player with lack of evidence or randomly killing a player.<br />
<br />
Killing somebody based on suspicion, location, skin, weapon, or any other questionable means are not allowed on this server. You must have proof based on viable evidence. <br />
<br />
You can use logic as long as it's built on in-game facts, not observations or drawn conclusions. This means you can KOS off of being one of only two people alive, or if only one person is not proven.<br />
<br />
Attempting to RDM by dealing damage to a player is classified and treated as RDM. Leaving after committing an act of RDM is bannable. <br />
<br />
Completing any sort of map objective as an Innocent that causes Traitors to win is treated as mass-RDM and meta-gaming. <br />
As a traitor, you must warn Traitor-buddies of any quick actions that may endanger them. This includes discombobs, incendiaries, traitor traps, etc. This does NOT include  items that have warning icons to other T’s such as C4's and Remote Bombs (unless you purposely placed this bomb to RDM) <br />
<br />
Jumping into a gunfight with no evidence and selecting a player to kill is NOT permitted and will be treated as RDM. <br />
<br />
Crossfire is not a slayable offence. A +Member or staff will decide if it's crossfire or intentional RDM. <br />
<br />
<span style="font-weight: bold;">Claiming </span><br />
<br />
Claiming is no longer allowed. <br />
<br />
<span style="font-weight: bold;">Detectives Have No Authority</span><br />
<br />
Detectives cannot force anybody to test or do anything unreasonable or strange. <br />
<br />
Detectives are permitted to force you to drop a body to find DNA/evidence on.<br />
<br />
If the Detective calls a player out as a Traitor, if that player was not a Traitor, it is considered RDM.<br />
<br />
<span style="font-weight: bold;">Making Reports</span> <br />
<br />
DO NOT create false reports/Use the report menu in a way unintended. <br />
<br />
It wastes staff member’s time to create false or unhelpful reports.<br />
<br />
CLEARLY explain what happened in the report. Death Scenes are not 100% accurate, so an explanation is needed in certain reports. Staff members are permitted to ignore reports that are unhelpful/insulting/non-sensical.<br />
<br />
Do not argue with the staff member if the report is not handled in your favor. Show respect to whoever handled your report, and take it to a high staff member or report the issue on the forums if you believe a situation was handled incorrectly.<br />
<br />
<span style="font-weight: bold;">Do Not Kill AFKs </span><br />
<br />
Killing an AFK is slayable, even if a report wasn't made.<br />
<br />
AFKs will be put into spec mode automatically, killing AFKs simply to make a round end faster is not permitted. Traitors are allowed to kill AFKs. If the Traitor leaves a player unharmed, you may KOS off of association.<br />
<br />
<span style="font-weight: bold;">Door Spamming/Prop Blocking </span><br />
<br />
Do not spam doors or prop block other players.<br />
<br />
Doors, buttons, or anything else that can disrupt the flow of gameplay. Blocking off areas of the map, or trapping people somewhere by spamming doors, using props, or anything of the like is not allowed, and is slayable.<br />
<br />
<span style="font-weight: bold;">Logic </span><br />
<br />
Destroying the T with <span style="color: #ff3333;">FACTS AND LOGIC</span> is allowed. <span style="font-style: italic;">NOTE: THESE RULES ARE STILL A WIP AND CAN BE VERY NUANCE. WE CANNOT THINK OF EVERY SINGLE SITUATION AND LIST IT HERE. RULES WILL BE ADDED AND REMOVED FROM HERE BASED ON NEW AND NICHE EVENTS WE COULDN’T THINK OF.<br />
</span><br />
We allow using logic to KOS in some situations. <br />
<br />
Ex. If a player quickly leaves a room with unidentified bodies, after sounds of gunfire was heard, you can assume that the player leaving could've been the one killing, thus giving the sense he is the Traitor. <br />
<br />
You can use association in certain situations. Association is when a player is suspected to be helping a Traitor. The most frequent example is a player blatantly not attacking a called out Traitor.<br />
<br />
Using items that gives different damage numbers against different roles is not kosable. KOS off radar is also not permitted. <br />
<br />
<span style="font-weight: bold;">Inventory Trading</span><br />
<br />
No scamming/sharking.<br />
<br />
Trying to persuade someone a trade is fair when it's not, trying to take advantage of newcomers, or anything else along these lines are not allowed. <br />
<br />
If you're not sure on what a price potentially is, ask a member you trust for a general price on the item. <br />
<br />
You are allowed to trade VIP features/items that require Rubies to players who cannot afford Rubies or the item.<br />
<br />
<span style="font-weight: bold;">Event Farming/Griefing </span><br />
<br />
Farming or griefing events is not permitted.<br />
<br />
This means going AFK to collect end of round drops or lengthen your time played on the servers. This also forbids use of click-bots or using exploits to avoid cooldowns or leeching in events. <br />
<br />
Leeching can be defined as (but not limited to): Going AFK, dying intentionally, 'faking gameplay', etc, during TEAM BASED events, all with the intent of allowing teammates to do all the work, so you can get loot with minimal effort.<br />
<br />
This should be a PER CASE basis, and drop bans will be the main source of punishment. Doing it often can lead to server bans, so DON'T DO IT! <br />
<br />
Purposely sabotaging your teammates in PvE public events is considered event griefing. Punishments may lead to drop bans to server bans.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Item farming rule revision - Anti-leech section.]]></title>
			<link>https://forerunnergaming.org/forums/showthread.php?tid=8670</link>
			<pubDate>Tue, 16 Jul 2019 04:07:29 +0000</pubDate>
			<guid isPermaLink="false">https://forerunnergaming.org/forums/showthread.php?tid=8670</guid>
			<description><![CDATA[<span style="font-size: large;"><span style="font-weight: bold;">Revised rule/punishments for new revision as of 07/16/2019</span></span><br />
We are updating our item farming rules to include leeching.<br />
The new rule is as follows:<br />
<blockquote><cite>Quote:</cite>NO ITEM FARMING!<br />
Such as, but not limited to:going AFK to collect end of round drops, or lengthen your time played on the servers. This is a permanent ban. This also applies to giving free kills for challenge scrolls/quests/dailies, etc.<br />
<br />
This includes leeching in events. Leeching can be defined as (but not limited to) : Going AFK, dying intentionally, 'faking gameplay', etc, during TEAM BASED events, all with the intent of allowing teammates to do all of the work, so you can get loot with minimal effort. This should be a PER CASE basis, and drop bans will be the main source of punishment. Doing it often can lead to server bans, so DON'T DO IT!</blockquote>
<br />
Moderators+ have been given access to the drop-ban command, and should use it to deal with leechers. <br />
<br />
Staff you can find updated guidelines here: <br />
<a class='oembed' href="https://forerunnergaming.org/forums/showthread.php?tid=3200" target="_blank">https://forerunnergaming.org/forums/showthread.php?tid=3200</a>]]></description>
			<content:encoded><![CDATA[<span style="font-size: large;"><span style="font-weight: bold;">Revised rule/punishments for new revision as of 07/16/2019</span></span><br />
We are updating our item farming rules to include leeching.<br />
The new rule is as follows:<br />
<blockquote><cite>Quote:</cite>NO ITEM FARMING!<br />
Such as, but not limited to:going AFK to collect end of round drops, or lengthen your time played on the servers. This is a permanent ban. This also applies to giving free kills for challenge scrolls/quests/dailies, etc.<br />
<br />
This includes leeching in events. Leeching can be defined as (but not limited to) : Going AFK, dying intentionally, 'faking gameplay', etc, during TEAM BASED events, all with the intent of allowing teammates to do all of the work, so you can get loot with minimal effort. This should be a PER CASE basis, and drop bans will be the main source of punishment. Doing it often can lead to server bans, so DON'T DO IT!</blockquote>
<br />
Moderators+ have been given access to the drop-ban command, and should use it to deal with leechers. <br />
<br />
Staff you can find updated guidelines here: <br />
<a class='oembed' href="https://forerunnergaming.org/forums/showthread.php?tid=3200" target="_blank">https://forerunnergaming.org/forums/showthread.php?tid=3200</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Racism Rule Reformation]]></title>
			<link>https://forerunnergaming.org/forums/showthread.php?tid=8664</link>
			<pubDate>Sat, 13 Jul 2019 19:15:36 +0000</pubDate>
			<guid isPermaLink="false">https://forerunnergaming.org/forums/showthread.php?tid=8664</guid>
			<description><![CDATA[Quick PSA to you guys regarding our "racism" rules:<br />
<br />
Through various instances of rule violations, we've determined some(most) incidents of breaking said rule has not warranted a permanent ban, and as such, we will be making the "official punishment" for it a little more accurate.<br />
<br />
While we still feel strongly that The N Word should still not be heard or seen on FRG's servers, <span style="font-weight: bold;">the punishment for violating that rule should be based entirely regarding the situation it's involved with</span>. Situations where it's said as an actual slip up, not intended to attack someone, or other 'harmless' examples should be reviewed separate from those that are with malicious intent (i.e using it as actual racism, attacking someone with it, joining new and spamming it).<br />
Staff should analyze each situation as its own and determine what time frame seems just.<br />
<br />
<span style="font-weight: bold;">Here are some <span style="font-style: italic;">rough</span> guidelines of about where things should line up:</span><ul>
<li><span style="font-weight: bold;">First incident</span>: Warning (please use the "response" command in your !menu to divulge the warning, that way the server can see it's been dealt with and there is confirmation it has been seen and acknowledged.)</li>
<li><span style="font-weight: bold;">Second incident</span>: One week ban.</li>
<li><span style="font-weight: bold;">Third incident</span>: Two week ban.</li>
<li><span style="font-weight: bold;">Fourth incident</span>: One month, and please make Brassx or myself aware of it.<br />
</li></ul>
<br />
<span style="font-weight: bold;">Causes for outlier punishments:</span><ul>
<li>Intent</li>
<li>Time since last occurrence</li>
<li>Server rank (Member, Staff, etc.)<br />
</li></ul>
<br />
<span style="color: #333333;"><span style="font-size: xx-small;">Posted here so it can be found and referenced easier.</span></span>]]></description>
			<content:encoded><![CDATA[Quick PSA to you guys regarding our "racism" rules:<br />
<br />
Through various instances of rule violations, we've determined some(most) incidents of breaking said rule has not warranted a permanent ban, and as such, we will be making the "official punishment" for it a little more accurate.<br />
<br />
While we still feel strongly that The N Word should still not be heard or seen on FRG's servers, <span style="font-weight: bold;">the punishment for violating that rule should be based entirely regarding the situation it's involved with</span>. Situations where it's said as an actual slip up, not intended to attack someone, or other 'harmless' examples should be reviewed separate from those that are with malicious intent (i.e using it as actual racism, attacking someone with it, joining new and spamming it).<br />
Staff should analyze each situation as its own and determine what time frame seems just.<br />
<br />
<span style="font-weight: bold;">Here are some <span style="font-style: italic;">rough</span> guidelines of about where things should line up:</span><ul>
<li><span style="font-weight: bold;">First incident</span>: Warning (please use the "response" command in your !menu to divulge the warning, that way the server can see it's been dealt with and there is confirmation it has been seen and acknowledged.)</li>
<li><span style="font-weight: bold;">Second incident</span>: One week ban.</li>
<li><span style="font-weight: bold;">Third incident</span>: Two week ban.</li>
<li><span style="font-weight: bold;">Fourth incident</span>: One month, and please make Brassx or myself aware of it.<br />
</li></ul>
<br />
<span style="font-weight: bold;">Causes for outlier punishments:</span><ul>
<li>Intent</li>
<li>Time since last occurrence</li>
<li>Server rank (Member, Staff, etc.)<br />
</li></ul>
<br />
<span style="color: #333333;"><span style="font-size: xx-small;">Posted here so it can be found and referenced easier.</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Jailbreak Rules]]></title>
			<link>https://forerunnergaming.org/forums/showthread.php?tid=6251</link>
			<pubDate>Wed, 27 Dec 2017 02:01:58 +0000</pubDate>
			<guid isPermaLink="false">https://forerunnergaming.org/forums/showthread.php?tid=6251</guid>
			<description><![CDATA[<div style="text-align: center;"><span style="font-size: xx-large;"><span style="font-weight: bold;"><span style="color: #993333;">Forerunner</span> Gaming</span></span><br />
<span style="font-style: italic;">Rules and regulations for <span style="font-weight: bold;"><span style="color: #6699ff;">Jailbreak</span></span></span></div>
<br />
<span style="font-size: large;"><span style="font-weight: bold;"><span style="color: #669933;">General Rules</span></span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;General Gameplay Rules';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;General Gameplay Rules';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />General Gameplay Rules</a></div><div class="spoiler_body" style="display: none;color:#f2f2f2;">
<span style="font-weight: bold;">» <span style="color: #993333;">Warden's death results in free-day.</span></span><br />
Once the Warden is dead, no guard takes their position. It becomes a free-day for the prisoners.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">Last Guard may kill.</span></span><br />
If the game gets to the point where there's one guard left standing, it becomes a TDM between both teams where both may kill at free will. <br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">Stay your role.</span></span><br />
Prisoners may not act as guards even if ordered to; this would be considered metagaming by both parties. Wardens may not pass their job to a Guard either. By selecting Guard, you run the risk of being selected as active Warden and must hold the responsibilities of it.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">Being in vents or hiding is KOSable.</span></span><br />
As a prisoner, being in any sort of vent area that leads towards the armory is KOSable. Being found hiding is also KOSable other than free-days. You can not KOS for hiding on free-days.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">Any Catwalks or Guard Towers are KOS areas.</span></span><br />
Prisoners seen on catwalks of any kind or inside guard towers is KOSable.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">Keep the cell doors open.</span></span><br />
Once the cell doors are opened, they must stay open. Prisoners or Guards/Warden may NOT close the cell doors.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">Do not spam doors, buttons, or anything else that can disrupt the flow of gameplay.</span></span><br />
Blocking off areas of the map, or trapping people somewhere by spamming doors, buttons, or anything of the like is not allowed, and is slayable.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">"No detours or delays" is implied.</span></span><br />
Unless specifically said otherwise, the phrase "No detours or delays" is implied when a Warden is giving commands.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">Free looking is implied.</span></span><br />
In "AFK/Freeze" commands, free looking is implied. You may not be killed based off moving your camera when you're supposed to be still.<br />
</div></div>
<br />
<br />
<span style="font-size: large;"><span style="font-weight: bold;"><span style="color: #6699ff;">Warden/Guard</span></span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Warden and Guard Rules';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Warden and Guard Rules';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Warden and Guard Rules</a></div><div class="spoiler_body" style="display: none;color:#f2f2f2;">
<span style="font-weight: bold;">» <span style="color: #993333;">The Warden is in charge.</span></span><br />
The Warden is the only player that has the power to start, conduct, or stop events. Guards may order prisoners to obey the Warden and enforce upon that, however they can't force the prisoners to do something outside of the Warden's demands.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">Doors must be open within 45 seconds.</span></span><br />
If the cell doors are not open within 45 seconds (5:15 on the clock), prisoners get a free day. Prisoners can not be KOS'd during these rounds unless they are seen going into the armory/are armed or they deal damage to you or your teammates.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No "planting" guns.</span></span><br />
You may not throw a gun near a prisoner nor in their hands with the intent of killing them for having it. This could be considered metagaming as well as RDM.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">Keep each day different.</span></span><br />
Try not to duplicate the same day twice in a row. Be different, use your imagination! If you can't think of anything new, ask your fellow guards.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No intentional free-days.</span></span><br />
Immediately starting a free-day as Warden is not allowed. Guards causing it by opening cell doors before Warden gives orders is also prohibited. Waiting the allotted time to start a free-day may be seen as a delay and will be punished accordingly based off the judgement of the staff on.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">Do not camp the armory.</span></span><br />
Prisoners need at least a chance to sneak in the armory. You may not stay in the armory for extended periods of time. Interact with the prisoners and stay with the group.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No RDMing.</span></span><br />
Killing somebody whilst they are obeying Warden orders is not allowed. During free-days, the only case you can KOS during that period is if they enter the armory or deal damage to you or a teammate. Attempting to RDM by dealing damage to a player is classified and treated as RDM. Leaving after committing an act of RDM is bannable.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">Favoritism is prohibited.</span></span><br />
You may not favorite a prisoner in ways such as allowing them to be a guard with you, giving them and ONLY them free-day, or allowing them to stay armed. Depending on the severity, this could classify as metagaming.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No forcing prisoners into opinionated games.</span></span><br />
If playing a game that is determined only by opinion, prisoners can not be killed for refusing to participate. This includes games such as talent shows, "Salty Spatoon," spray contests, "American Idol," or anything of that sort.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">ONLY visible primaries are KOSable.</span></span><br />
You may kill any prisoners who have a primary visible on their body or in their hands on sight without warning. Prisoners with secondaries must be given a single warning to drop it - if they do not, you may kill them.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No metagaming.</span></span><br />
Acts of assisting the prisoners or in any way working against your team can be considered metagaming. This includes giving weapons to prisoners.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No ghosting.</span></span><br />
As a dead guard/warden, you may not use any third person software to communicate with your teammates. Any form of telling alive players the location of others or if prisoners are armed is not allowed.</div></div>
<br />
<br />
<span style="font-size: large;"><span style="font-weight: bold;"><span style="color: #663333;">Prisoner</span></span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Prisoner Rules';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Prisoner Rules';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Prisoner Rules</a></div><div class="spoiler_body" style="display: none;color:#f2f2f2;">
<span style="font-weight: bold;">» <span style="color: #993333;">No ghosting.</span></span><br />
As a dead prisoner, you may not use any third person software to communicate with your teammates. Any form of telling alive players the location of others, if guards are nearby, or how to get to certain areas of the map including the armory is not allowed.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No talking over the Warden.</span></span><br />
Try not to talk over the Warden when he's giving commands, it can make it hard for you or other players to hear his commands.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No griefing Warden games.</span></span><br />
Prematurely activating or starting Warden games are not allowed.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No killing prisonmates.</span></span><br />
This includes propkilling or killing them with methods throughout the map. <br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No exploiting.</span></span><br />
Do not take advantage of bugs. This means glitching out of your cell, breaking any of the game mechanics, or getting outside the map.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No snitching.</span></span><br />
Alerting a Guard or Warden that a member of your team is armed is prohibited and could be considered metagaming.</div></div>
<br />
<br />
<span style="font-size: large;"><span style="font-weight: bold;"><span style="color: #cc6633;">Miscellaneous Rules</span></span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Miscellaneous Rules';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Miscellaneous Rules';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Miscellaneous Rules</a></div><div class="spoiler_body" style="display: none;color:#f2f2f2;">
<span style="font-weight: bold;">» <span style="color: #993333;">Be respectful.</span></span><br />
Any derogatory remarks with malicious intent towards someone including their race or ethnicity is not allowed. Usage of the "n" word is also not allowed.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No Toxicity in RDM Reports.</span></span><br />
Being toxic in a RDM report (insulting the other player, or anything like that), will usually end up in the report being closed, or ruled in favor of the other party. If both parties are toxic, both may be punished. (via slays, kicks, or bans)<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">Only use provided trading methods.</span></span><br />
Third-party trading is NOT allowed. Do not attempt to trade any sort of non-tradeable items. This includes using a non-tradeable item and giving the result of it to the buyer.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No scamming/sharking.</span></span><br />
Trying to persuade someone a trade is fair when it's not, trying to take advantage of newcomers, or anything else along these lines are not allowed.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No farming.</span></span><br />
This means going AFK to collect end of round drops or lengthen your time played on the servers. This also forbids use of click-bots or using exploits to avoid cooldowns.</div></div>
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<br />
<br />
<div style="text-align: center;"><span style="font-size: small;"><span style="font-style: italic;">**DISCLAIMER: All rules are subject to change as this is a new addition to the Forerunner Servers.**</span></span></div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><span style="font-size: xx-large;"><span style="font-weight: bold;"><span style="color: #993333;">Forerunner</span> Gaming</span></span><br />
<span style="font-style: italic;">Rules and regulations for <span style="font-weight: bold;"><span style="color: #6699ff;">Jailbreak</span></span></span></div>
<br />
<span style="font-size: large;"><span style="font-weight: bold;"><span style="color: #669933;">General Rules</span></span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;General Gameplay Rules';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;General Gameplay Rules';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />General Gameplay Rules</a></div><div class="spoiler_body" style="display: none;color:#f2f2f2;">
<span style="font-weight: bold;">» <span style="color: #993333;">Warden's death results in free-day.</span></span><br />
Once the Warden is dead, no guard takes their position. It becomes a free-day for the prisoners.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">Last Guard may kill.</span></span><br />
If the game gets to the point where there's one guard left standing, it becomes a TDM between both teams where both may kill at free will. <br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">Stay your role.</span></span><br />
Prisoners may not act as guards even if ordered to; this would be considered metagaming by both parties. Wardens may not pass their job to a Guard either. By selecting Guard, you run the risk of being selected as active Warden and must hold the responsibilities of it.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">Being in vents or hiding is KOSable.</span></span><br />
As a prisoner, being in any sort of vent area that leads towards the armory is KOSable. Being found hiding is also KOSable other than free-days. You can not KOS for hiding on free-days.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">Any Catwalks or Guard Towers are KOS areas.</span></span><br />
Prisoners seen on catwalks of any kind or inside guard towers is KOSable.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">Keep the cell doors open.</span></span><br />
Once the cell doors are opened, they must stay open. Prisoners or Guards/Warden may NOT close the cell doors.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">Do not spam doors, buttons, or anything else that can disrupt the flow of gameplay.</span></span><br />
Blocking off areas of the map, or trapping people somewhere by spamming doors, buttons, or anything of the like is not allowed, and is slayable.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">"No detours or delays" is implied.</span></span><br />
Unless specifically said otherwise, the phrase "No detours or delays" is implied when a Warden is giving commands.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">Free looking is implied.</span></span><br />
In "AFK/Freeze" commands, free looking is implied. You may not be killed based off moving your camera when you're supposed to be still.<br />
</div></div>
<br />
<br />
<span style="font-size: large;"><span style="font-weight: bold;"><span style="color: #6699ff;">Warden/Guard</span></span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Warden and Guard Rules';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Warden and Guard Rules';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Warden and Guard Rules</a></div><div class="spoiler_body" style="display: none;color:#f2f2f2;">
<span style="font-weight: bold;">» <span style="color: #993333;">The Warden is in charge.</span></span><br />
The Warden is the only player that has the power to start, conduct, or stop events. Guards may order prisoners to obey the Warden and enforce upon that, however they can't force the prisoners to do something outside of the Warden's demands.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">Doors must be open within 45 seconds.</span></span><br />
If the cell doors are not open within 45 seconds (5:15 on the clock), prisoners get a free day. Prisoners can not be KOS'd during these rounds unless they are seen going into the armory/are armed or they deal damage to you or your teammates.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No "planting" guns.</span></span><br />
You may not throw a gun near a prisoner nor in their hands with the intent of killing them for having it. This could be considered metagaming as well as RDM.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">Keep each day different.</span></span><br />
Try not to duplicate the same day twice in a row. Be different, use your imagination! If you can't think of anything new, ask your fellow guards.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No intentional free-days.</span></span><br />
Immediately starting a free-day as Warden is not allowed. Guards causing it by opening cell doors before Warden gives orders is also prohibited. Waiting the allotted time to start a free-day may be seen as a delay and will be punished accordingly based off the judgement of the staff on.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">Do not camp the armory.</span></span><br />
Prisoners need at least a chance to sneak in the armory. You may not stay in the armory for extended periods of time. Interact with the prisoners and stay with the group.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No RDMing.</span></span><br />
Killing somebody whilst they are obeying Warden orders is not allowed. During free-days, the only case you can KOS during that period is if they enter the armory or deal damage to you or a teammate. Attempting to RDM by dealing damage to a player is classified and treated as RDM. Leaving after committing an act of RDM is bannable.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">Favoritism is prohibited.</span></span><br />
You may not favorite a prisoner in ways such as allowing them to be a guard with you, giving them and ONLY them free-day, or allowing them to stay armed. Depending on the severity, this could classify as metagaming.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No forcing prisoners into opinionated games.</span></span><br />
If playing a game that is determined only by opinion, prisoners can not be killed for refusing to participate. This includes games such as talent shows, "Salty Spatoon," spray contests, "American Idol," or anything of that sort.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">ONLY visible primaries are KOSable.</span></span><br />
You may kill any prisoners who have a primary visible on their body or in their hands on sight without warning. Prisoners with secondaries must be given a single warning to drop it - if they do not, you may kill them.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No metagaming.</span></span><br />
Acts of assisting the prisoners or in any way working against your team can be considered metagaming. This includes giving weapons to prisoners.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No ghosting.</span></span><br />
As a dead guard/warden, you may not use any third person software to communicate with your teammates. Any form of telling alive players the location of others or if prisoners are armed is not allowed.</div></div>
<br />
<br />
<span style="font-size: large;"><span style="font-weight: bold;"><span style="color: #663333;">Prisoner</span></span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Prisoner Rules';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Prisoner Rules';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Prisoner Rules</a></div><div class="spoiler_body" style="display: none;color:#f2f2f2;">
<span style="font-weight: bold;">» <span style="color: #993333;">No ghosting.</span></span><br />
As a dead prisoner, you may not use any third person software to communicate with your teammates. Any form of telling alive players the location of others, if guards are nearby, or how to get to certain areas of the map including the armory is not allowed.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No talking over the Warden.</span></span><br />
Try not to talk over the Warden when he's giving commands, it can make it hard for you or other players to hear his commands.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No griefing Warden games.</span></span><br />
Prematurely activating or starting Warden games are not allowed.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No killing prisonmates.</span></span><br />
This includes propkilling or killing them with methods throughout the map. <br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No exploiting.</span></span><br />
Do not take advantage of bugs. This means glitching out of your cell, breaking any of the game mechanics, or getting outside the map.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No snitching.</span></span><br />
Alerting a Guard or Warden that a member of your team is armed is prohibited and could be considered metagaming.</div></div>
<br />
<br />
<span style="font-size: large;"><span style="font-weight: bold;"><span style="color: #cc6633;">Miscellaneous Rules</span></span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Miscellaneous Rules';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Miscellaneous Rules';}"><img title="[+]" alt="[+]" src="/images/collapse_collapsed.png" class="expandspoiler" />Miscellaneous Rules</a></div><div class="spoiler_body" style="display: none;color:#f2f2f2;">
<span style="font-weight: bold;">» <span style="color: #993333;">Be respectful.</span></span><br />
Any derogatory remarks with malicious intent towards someone including their race or ethnicity is not allowed. Usage of the "n" word is also not allowed.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No Toxicity in RDM Reports.</span></span><br />
Being toxic in a RDM report (insulting the other player, or anything like that), will usually end up in the report being closed, or ruled in favor of the other party. If both parties are toxic, both may be punished. (via slays, kicks, or bans)<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">Only use provided trading methods.</span></span><br />
Third-party trading is NOT allowed. Do not attempt to trade any sort of non-tradeable items. This includes using a non-tradeable item and giving the result of it to the buyer.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No scamming/sharking.</span></span><br />
Trying to persuade someone a trade is fair when it's not, trying to take advantage of newcomers, or anything else along these lines are not allowed.<br />
<br />
<span style="font-weight: bold;">» <span style="color: #993333;">No farming.</span></span><br />
This means going AFK to collect end of round drops or lengthen your time played on the servers. This also forbids use of click-bots or using exploits to avoid cooldowns.</div></div>
<br />
<br />
<br />
<div style="text-align: center;"><span style="font-size: small;"><span style="font-style: italic;">**DISCLAIMER: All rules are subject to change as this is a new addition to the Forerunner Servers.**</span></span></div>]]></content:encoded>
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			<title><![CDATA[Clearing up some misconceptions. (Handling your own reports as +mem or staff)]]></title>
			<link>https://forerunnergaming.org/forums/showthread.php?tid=4749</link>
			<pubDate>Wed, 21 Sep 2016 01:09:12 +0000</pubDate>
			<guid isPermaLink="false">https://forerunnergaming.org/forums/showthread.php?tid=4749</guid>
			<description><![CDATA[I have noticed lately, some people seem a little confused on whether or not +members, or moderators+ should handle their own RDM reports.<br />
<br />
The answer is: <span style="font-weight: bold;">Not usually</span>.<br />
<br />
There are special circumstances where you can handle your own reports, these are listed as follows:<br />
<ul>
<li>When you are the only authorized rank to handle them on the server.</li>
<li>When you have direct permission from a higher ranking staff member to handle that specific report.</li>
<li>You were reported by someone, and you favor in their side(meaning you punish yourself).<br />
</li></ul>
<br />
Any other circumstances you should leave the report open for another +member or higher to take care of, this helps avoid any personal biases that may occur, whether consciously or unconsciously. It's best to avoid handling your own reports as much as you can(if you don't forgive the person or they don't forgive you).]]></description>
			<content:encoded><![CDATA[I have noticed lately, some people seem a little confused on whether or not +members, or moderators+ should handle their own RDM reports.<br />
<br />
The answer is: <span style="font-weight: bold;">Not usually</span>.<br />
<br />
There are special circumstances where you can handle your own reports, these are listed as follows:<br />
<ul>
<li>When you are the only authorized rank to handle them on the server.</li>
<li>When you have direct permission from a higher ranking staff member to handle that specific report.</li>
<li>You were reported by someone, and you favor in their side(meaning you punish yourself).<br />
</li></ul>
<br />
Any other circumstances you should leave the report open for another +member or higher to take care of, this helps avoid any personal biases that may occur, whether consciously or unconsciously. It's best to avoid handling your own reports as much as you can(if you don't forgive the person or they don't forgive you).]]></content:encoded>
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			<title><![CDATA[This needs to be made clear - NO THIRD PARTY TRADING!]]></title>
			<link>https://forerunnergaming.org/forums/showthread.php?tid=4413</link>
			<pubDate>Thu, 28 Jul 2016 03:11:13 +0000</pubDate>
			<guid isPermaLink="false">https://forerunnergaming.org/forums/showthread.php?tid=4413</guid>
			<description><![CDATA[(similar to my post on a complaint over 3 months ago)<br />
<a class='oembed' href="http://forerunnergaming.org/forums/showthread.php?tid=3753&amp;page=3&amp;highlight=outside+trading" target="_blank">http://forerunnergaming.org/forums/showthread.php?tid=3753&page=3&highlight=outside+trading</a><br />
<br />
I would not say it's ok, or advisable to offer USD, or anything outside of FRG for FRG items.<br />
<br />
The old rule was:<br />
<blockquote><cite>Quote:</cite>NO THIRD PARTY TRADING! Trading items from our servers for IRL money or items outside the server is NOT supported in any way, shape or form. Anything that happens in 3rd party trades is 100% on you, and we are not liable for any losses that may happen from it.</blockquote>
<br />
However,  we can not have anyone that represents FRG saying it's ok to do third party trades, there's complicated reasons behind it, but I'll list the main reasoning why I won't state I support it:<br />
<br />
•It's unfair to other players who use in game items to make trades.<br />
People can spend A LOT of time trying to work their way up to get an item they really want.<br />
Taking shortcuts with outside sources is pretty unfair, and does not support the server, or the future of the server in any way.<br />
Without your donations, FRG wouldn't stay alive as long. I would not be able to spend HOURS and HOURS of my life working on updates without the generous donations FRG receives. I know the perks aren't 'amazing'. But they are as fair as we can get without going full 'pay2win', but still having nice incentives to donate.<br />
<br />
•Using real money is essentially the 'pay2win' module that you guys seem to hate so much, and like to complain so much about.<br />
I don't know how you guys complain about donators spending money for the CHANCE to get something, when people can just spend money to buy what they want directly from another player. How do you guys see this as ok, and something that's fair?<br />
<br />
With that logic, it should be fine and dandy for me to sell the items directly on the Donator store, as I definitely worked my butt off on a lot of them, correct? Nope. I would NEVER do something like that here on FRG.<br />
<br />
So FRG's stances on third party trading is: DO NOT DO IT. YOU CAN, AND LIKELY WILL GET SCAMMED! It's unfair to other players(aside from the two involved, obviously). It's unfair to the server as a whole, and absolutely gives less incentive to donate to, and support FRG.<br />
<br />
This is considered a fairly big offense for most, and Anyone promoting or using 3rd party trading will be punished by me directly.<br />
<br />
If any staff or member of the server has been found to do OR attempt any third party trades post April 3rd 2016 they may be demoted, banned, Inventory wiped, trade banned, drop banned, or all of the above at my own discretion(meaning I choose exactly what I will do).<br />
<br />
New rule wording:<br />
<blockquote><cite>Quote:</cite>NO THIRD PARTY TRADING! Trading items from our servers for IRL money or items outside the server is NOT supported OR allowed in any way, shape or form. Anything that happens in 3rd party trades is 100% on you, and we are not liable for any losses that may happen from it. Anyone caught promoting or doing 3rd party trading may be susceptible to punishments, at Brassx's Discretion.</blockquote>
]]></description>
			<content:encoded><![CDATA[(similar to my post on a complaint over 3 months ago)<br />
<a class='oembed' href="http://forerunnergaming.org/forums/showthread.php?tid=3753&amp;page=3&amp;highlight=outside+trading" target="_blank">http://forerunnergaming.org/forums/showthread.php?tid=3753&page=3&highlight=outside+trading</a><br />
<br />
I would not say it's ok, or advisable to offer USD, or anything outside of FRG for FRG items.<br />
<br />
The old rule was:<br />
<blockquote><cite>Quote:</cite>NO THIRD PARTY TRADING! Trading items from our servers for IRL money or items outside the server is NOT supported in any way, shape or form. Anything that happens in 3rd party trades is 100% on you, and we are not liable for any losses that may happen from it.</blockquote>
<br />
However,  we can not have anyone that represents FRG saying it's ok to do third party trades, there's complicated reasons behind it, but I'll list the main reasoning why I won't state I support it:<br />
<br />
•It's unfair to other players who use in game items to make trades.<br />
People can spend A LOT of time trying to work their way up to get an item they really want.<br />
Taking shortcuts with outside sources is pretty unfair, and does not support the server, or the future of the server in any way.<br />
Without your donations, FRG wouldn't stay alive as long. I would not be able to spend HOURS and HOURS of my life working on updates without the generous donations FRG receives. I know the perks aren't 'amazing'. But they are as fair as we can get without going full 'pay2win', but still having nice incentives to donate.<br />
<br />
•Using real money is essentially the 'pay2win' module that you guys seem to hate so much, and like to complain so much about.<br />
I don't know how you guys complain about donators spending money for the CHANCE to get something, when people can just spend money to buy what they want directly from another player. How do you guys see this as ok, and something that's fair?<br />
<br />
With that logic, it should be fine and dandy for me to sell the items directly on the Donator store, as I definitely worked my butt off on a lot of them, correct? Nope. I would NEVER do something like that here on FRG.<br />
<br />
So FRG's stances on third party trading is: DO NOT DO IT. YOU CAN, AND LIKELY WILL GET SCAMMED! It's unfair to other players(aside from the two involved, obviously). It's unfair to the server as a whole, and absolutely gives less incentive to donate to, and support FRG.<br />
<br />
This is considered a fairly big offense for most, and Anyone promoting or using 3rd party trading will be punished by me directly.<br />
<br />
If any staff or member of the server has been found to do OR attempt any third party trades post April 3rd 2016 they may be demoted, banned, Inventory wiped, trade banned, drop banned, or all of the above at my own discretion(meaning I choose exactly what I will do).<br />
<br />
New rule wording:<br />
<blockquote><cite>Quote:</cite>NO THIRD PARTY TRADING! Trading items from our servers for IRL money or items outside the server is NOT supported OR allowed in any way, shape or form. Anything that happens in 3rd party trades is 100% on you, and we are not liable for any losses that may happen from it. Anyone caught promoting or doing 3rd party trading may be susceptible to punishments, at Brassx's Discretion.</blockquote>
]]></content:encoded>
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		<item>
			<title><![CDATA[Server Rules]]></title>
			<link>https://forerunnergaming.org/forums/showthread.php?tid=109</link>
			<pubDate>Fri, 21 Nov 2014 19:45:58 +0000</pubDate>
			<guid isPermaLink="false">https://forerunnergaming.org/forums/showthread.php?tid=109</guid>
			<description><![CDATA[<span style="font-size: xx-large;">Welcome to <span style="color: #8e2727;">Forerunner</span> Gaming!</span><br />
<span style="font-size: medium;"><span style="font-family: Trebuchet MS;">Before playing on our servers you must read and understand the rules below.</span></span><br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">1.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO META GAMING!</span></span></span><br />
Meta gaming is any strategy, action or method used in a game going against the game objective. Meta gaming is most simply defined as helping an innocent as a T or helping a T as an innocent.<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">2.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">DELAY IS A SLAY!</span></span> </span><br />
Letting the timer run out as a T can be considered delaying, if you are camping in a T room that will get you slain. If you are the last T it is up to you to try and make a move. Camping as an innocent is not delaying.<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">3.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO RDM!</span></span> </span><br />
Killing someone based on suspicion, location, gun, player model, or any other questionable means are not allowed on this server ever. You must have proof! Logical killing is not RDM. (For example, there are 3 players left alive, 1 is proven, all others have been identified. It is logical for the last non-proven innocent to kill the last traitor being the only two “unproven” left.) If you see someone look at an unidentified body and ignore it you may kill them. However, if they simply walk near it and may not have specifically aimed at it you have to ask them to identify it before killing them.<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">4.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO TRAITOR BAITING!</span></span></span><br />
Shooting near someone, trying to prop kill, pushing someone near a ledge or any other dangerous area, hitting someone with your melee or doing anything else traitorous is considered traitor baiting. If you are proven and have acquired a traitor weapon you MUST state so in either text chat or voice chat. It is preferred you state so in both to avoid confusion but one or the other is fine. If you are killed for any of these reasons it IS NOT RDM. ATTEMPTED RDM is still punishable.<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">5.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO SPAMMING!</span></span> </span><br />
This includes both text and voice chat, as well as anything on the map that can make global sounds, or annoy the hell out of people.<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">6.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">BE RESPECTFUL! </span></span></span><br />
Racism, childish arguing, sexism, and any other disrespect are NEVER okay. Names should not include curse words, terms that affect gameplay or any other inappropriate content. You will be asked to change your name and then kicked!<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">7.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO FARMING/BOOSTING!</span></span> </span><br />
Such as, but not limited to:going AFK to collect end of round drops, or lengthen your time played on the servers. This is a permanent ban. This also applies to giving free kills for challenge scrolls/quests/dailies, etc. <br />
<br />
This includes leeching in events. Leeching can be defined as (but not limited to) : Going AFK, dying intentionally, 'faking gameplay', etc, all with the intent of allowing teammates to do all of the work, so you can get loot with minimal effort. This should be a PER CASE basis, and drop bans will be the main source of punishment. Doing it often can lead to server bans, so DON'T DO IT!<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">8.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO SELLING UN-TRADEABLE ITEMS!</span></span></span><br />
This can apply to a lot of things, but mainly it applies to cases/crates. You are not allowed to ask for payment to use or open an untradeable item that the buyer is unable to obtain otherwise.<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">9.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">DO NOT KILL AFKS!</span></span> </span><br />
Our AFK system or a staff member will take care of that. If you believe someone is farming please make a player complaint on the <a class='oembed' href="http://forerunnergaming.org" target="_blank">forums</a>.<br />
<br />
<del><br />
<span style="font-weight: bold;"><span style="font-size: medium;">10.)</span></span><span style="color: #33cc33;"><span style="font-size: medium;"><span style="font-weight: bold;">CLAIMING IS ALLOWED DURING OVERTIME!</span></span> </span><br />
Claiming is allowed ONLY during overtime. You may claim single rooms and they must not be a crucial part of the map. You MUST claim in text chat AND voice chat IF a microphone is present. <br />
You do not need to state 'open door = kos'. This is implied by the original claim.</del> - No longer a rule.<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">11.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO SCAMMING OR SHARKING!</span></span> </span><br />
Trying to persuade someone a trade is fair when it is not, trying to take advantage of newcomers, or anything else along these lines may lead to a ban or inventory wipe. This also applies to something like: Saying you'll give an item right back and running off with it is also scammed and will get you punished.<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">12.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO EXPLOITING!</span></span></span><br />
Getting under maps or in an area that is normally unreachable is not allowed! If you can see through a wall it is an exploit. Do not hack, glitch, or exploit in any way. This includes prop pushing, prop surfing to get to exploit spots, and door blocking. If you discover an exploit or bug please report it on our <a class='oembed' href="https://forerunnergaming.org/forums/" target="_blank">forums</a>.<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">13.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO GHOSTING!</span></span> </span><br />
Being in a third party program with friends is okay as long as you aren't affecting gameplay. This includes giving away player locations or saying who the traitors are. If you are caught ghosting you will be permanently banned.<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">14.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO THIRD PARTY TRADING!</span></span> </span><br />
Trading items from our servers for IRL money or items outside the server is NOT supported OR allowed in any way, shape or form. Anything that happens in 3rd party trades is 100% on you, and we are not liable for any losses that may happen from it. Anyone caught promoting or doing 3rd party trading may be susceptible to punishments, at Brassx's Discretion.<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">15.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO ADVERTISING!</span></span> </span><br />
This is a video game. We don't want to hear about your website or what kind of deals McDonalds is having for the day and certainly not about another TTT server.<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">16.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO HARASSMENT!</span></span> </span><br />
Following someone every round just because you don't like them is annoying and not allowed. If someone is following you and you don't want them to be, you may use the 3 warning rule. The 3 warning rule is when you type in chat or say aloud, "Stop following me, warning 1." You must wait 5 seconds and then say, "Stop following me, warning 2." 5 more seconds and then, "Stop following me, final warning!" After 5 more seconds if that person is still following you, you are allowed to kill them. The 3 warning rule can also be used for door blocking, prop blocking or anything else that may restrict your movement.<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">17.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO SERVER THREATS!</span></span> </span><br />
Threatening to hack, DDOS, crash, or put the server at risk in any way is an INSTANT permanent ban.<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">18.)</span></span><span style="color: #3333ff;"><span style="font-size: medium;"><span style="font-weight: bold;">SPECIAL RULES!</span></span> </span><br />
Detectives can only claim in overtime just like everyone else. Detectives have no special privileges on this server because they already have tons of cool gadgets to play with. NOBODY can force you to be tested or kill you if you refuse EVER. Some maps, such as whitehouse, have special items that are KOSable for playing with. We simply cannot list them all here so if a staff member warns you about something, LISTEN TO THEM. Turning off the lights in different maps is NEVER KOSable.<br />
<br />
Detectives can NOT claim health stations or KOS people for using them.<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">19.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">AVOID ARGUING WITH STAFF!</span></span> </span><br />
Always listen to staff members. They have been approved as a TRUSTED staff member for a reason. Not every rule is stated in the rules so always listen to the trusted staff member. If you believe they are telling you to do something that is wrong you are encouraged to make a player complaint on the <a class='oembed' href="http://forerunnergaming.org" target="_blank">forums</a>.<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">20.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NAME MUST BE PRONOUNCEABLE!</span></span> </span><br />
A players name should be pronounceable. In addition, the first 3 characters of a players name MUST be type-able letters or numbers.<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">21.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">Destroying health stations is traitorous!</span></span> </span><br />
You can only destroy health stations if the detectives are dead OR you have direct permission to do so. Destroying them without that can be considered traitorous.<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">22.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">You must warn T buddies of any quick-actions* you may make that may endanger them!</span> </span></span><br />
*quick meaning anything that could kill/harm them within a few seconds. (Incens, remote bombs, jihads, discombobs, use your brains.)<br />
THIS DOES NOT APPLY TO C4! There's a display for C4's on every traitors screen if one is placed. If they die to one, it's their fault. This is literally even stated in the base code of TTT. It disabled losing karma to T buddies that die from your C4.<br />
<br />
<span style="font-size: medium;">If you wish to learn more about our features, visit: <a class='oembed' href="https://forerunnergaming.org/help/" target="_blank">Our Help Page</a><br />
<br />
<br />
Enjoy your stay! </span>]]></description>
			<content:encoded><![CDATA[<span style="font-size: xx-large;">Welcome to <span style="color: #8e2727;">Forerunner</span> Gaming!</span><br />
<span style="font-size: medium;"><span style="font-family: Trebuchet MS;">Before playing on our servers you must read and understand the rules below.</span></span><br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">1.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO META GAMING!</span></span></span><br />
Meta gaming is any strategy, action or method used in a game going against the game objective. Meta gaming is most simply defined as helping an innocent as a T or helping a T as an innocent.<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">2.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">DELAY IS A SLAY!</span></span> </span><br />
Letting the timer run out as a T can be considered delaying, if you are camping in a T room that will get you slain. If you are the last T it is up to you to try and make a move. Camping as an innocent is not delaying.<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">3.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO RDM!</span></span> </span><br />
Killing someone based on suspicion, location, gun, player model, or any other questionable means are not allowed on this server ever. You must have proof! Logical killing is not RDM. (For example, there are 3 players left alive, 1 is proven, all others have been identified. It is logical for the last non-proven innocent to kill the last traitor being the only two “unproven” left.) If you see someone look at an unidentified body and ignore it you may kill them. However, if they simply walk near it and may not have specifically aimed at it you have to ask them to identify it before killing them.<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">4.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO TRAITOR BAITING!</span></span></span><br />
Shooting near someone, trying to prop kill, pushing someone near a ledge or any other dangerous area, hitting someone with your melee or doing anything else traitorous is considered traitor baiting. If you are proven and have acquired a traitor weapon you MUST state so in either text chat or voice chat. It is preferred you state so in both to avoid confusion but one or the other is fine. If you are killed for any of these reasons it IS NOT RDM. ATTEMPTED RDM is still punishable.<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">5.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO SPAMMING!</span></span> </span><br />
This includes both text and voice chat, as well as anything on the map that can make global sounds, or annoy the hell out of people.<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">6.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">BE RESPECTFUL! </span></span></span><br />
Racism, childish arguing, sexism, and any other disrespect are NEVER okay. Names should not include curse words, terms that affect gameplay or any other inappropriate content. You will be asked to change your name and then kicked!<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">7.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO FARMING/BOOSTING!</span></span> </span><br />
Such as, but not limited to:going AFK to collect end of round drops, or lengthen your time played on the servers. This is a permanent ban. This also applies to giving free kills for challenge scrolls/quests/dailies, etc. <br />
<br />
This includes leeching in events. Leeching can be defined as (but not limited to) : Going AFK, dying intentionally, 'faking gameplay', etc, all with the intent of allowing teammates to do all of the work, so you can get loot with minimal effort. This should be a PER CASE basis, and drop bans will be the main source of punishment. Doing it often can lead to server bans, so DON'T DO IT!<br />
<br />
<br />
<span style="font-weight: bold;"><span style="font-size: medium;">8.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO SELLING UN-TRADEABLE ITEMS!</span></span></span><br />
This can apply to a lot of things, but mainly it applies to cases/crates. You are not allowed to ask for payment to use or open an untradeable item that the buyer is unable to obtain otherwise.<br />
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<span style="font-weight: bold;"><span style="font-size: medium;">9.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">DO NOT KILL AFKS!</span></span> </span><br />
Our AFK system or a staff member will take care of that. If you believe someone is farming please make a player complaint on the <a class='oembed' href="http://forerunnergaming.org" target="_blank">forums</a>.<br />
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<span style="font-weight: bold;"><span style="font-size: medium;">10.)</span></span><span style="color: #33cc33;"><span style="font-size: medium;"><span style="font-weight: bold;">CLAIMING IS ALLOWED DURING OVERTIME!</span></span> </span><br />
Claiming is allowed ONLY during overtime. You may claim single rooms and they must not be a crucial part of the map. You MUST claim in text chat AND voice chat IF a microphone is present. <br />
You do not need to state 'open door = kos'. This is implied by the original claim.</del> - No longer a rule.<br />
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<span style="font-weight: bold;"><span style="font-size: medium;">11.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO SCAMMING OR SHARKING!</span></span> </span><br />
Trying to persuade someone a trade is fair when it is not, trying to take advantage of newcomers, or anything else along these lines may lead to a ban or inventory wipe. This also applies to something like: Saying you'll give an item right back and running off with it is also scammed and will get you punished.<br />
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<span style="font-weight: bold;"><span style="font-size: medium;">12.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO EXPLOITING!</span></span></span><br />
Getting under maps or in an area that is normally unreachable is not allowed! If you can see through a wall it is an exploit. Do not hack, glitch, or exploit in any way. This includes prop pushing, prop surfing to get to exploit spots, and door blocking. If you discover an exploit or bug please report it on our <a class='oembed' href="https://forerunnergaming.org/forums/" target="_blank">forums</a>.<br />
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<span style="font-weight: bold;"><span style="font-size: medium;">13.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO GHOSTING!</span></span> </span><br />
Being in a third party program with friends is okay as long as you aren't affecting gameplay. This includes giving away player locations or saying who the traitors are. If you are caught ghosting you will be permanently banned.<br />
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<span style="font-weight: bold;"><span style="font-size: medium;">14.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO THIRD PARTY TRADING!</span></span> </span><br />
Trading items from our servers for IRL money or items outside the server is NOT supported OR allowed in any way, shape or form. Anything that happens in 3rd party trades is 100% on you, and we are not liable for any losses that may happen from it. Anyone caught promoting or doing 3rd party trading may be susceptible to punishments, at Brassx's Discretion.<br />
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<span style="font-weight: bold;"><span style="font-size: medium;">15.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO ADVERTISING!</span></span> </span><br />
This is a video game. We don't want to hear about your website or what kind of deals McDonalds is having for the day and certainly not about another TTT server.<br />
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<span style="font-weight: bold;"><span style="font-size: medium;">16.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO HARASSMENT!</span></span> </span><br />
Following someone every round just because you don't like them is annoying and not allowed. If someone is following you and you don't want them to be, you may use the 3 warning rule. The 3 warning rule is when you type in chat or say aloud, "Stop following me, warning 1." You must wait 5 seconds and then say, "Stop following me, warning 2." 5 more seconds and then, "Stop following me, final warning!" After 5 more seconds if that person is still following you, you are allowed to kill them. The 3 warning rule can also be used for door blocking, prop blocking or anything else that may restrict your movement.<br />
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<span style="font-weight: bold;"><span style="font-size: medium;">17.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NO SERVER THREATS!</span></span> </span><br />
Threatening to hack, DDOS, crash, or put the server at risk in any way is an INSTANT permanent ban.<br />
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<span style="font-weight: bold;"><span style="font-size: medium;">18.)</span></span><span style="color: #3333ff;"><span style="font-size: medium;"><span style="font-weight: bold;">SPECIAL RULES!</span></span> </span><br />
Detectives can only claim in overtime just like everyone else. Detectives have no special privileges on this server because they already have tons of cool gadgets to play with. NOBODY can force you to be tested or kill you if you refuse EVER. Some maps, such as whitehouse, have special items that are KOSable for playing with. We simply cannot list them all here so if a staff member warns you about something, LISTEN TO THEM. Turning off the lights in different maps is NEVER KOSable.<br />
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Detectives can NOT claim health stations or KOS people for using them.<br />
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<span style="font-weight: bold;"><span style="font-size: medium;">19.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">AVOID ARGUING WITH STAFF!</span></span> </span><br />
Always listen to staff members. They have been approved as a TRUSTED staff member for a reason. Not every rule is stated in the rules so always listen to the trusted staff member. If you believe they are telling you to do something that is wrong you are encouraged to make a player complaint on the <a class='oembed' href="http://forerunnergaming.org" target="_blank">forums</a>.<br />
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<span style="font-weight: bold;"><span style="font-size: medium;">20.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">NAME MUST BE PRONOUNCEABLE!</span></span> </span><br />
A players name should be pronounceable. In addition, the first 3 characters of a players name MUST be type-able letters or numbers.<br />
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<span style="font-weight: bold;"><span style="font-size: medium;">21.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">Destroying health stations is traitorous!</span></span> </span><br />
You can only destroy health stations if the detectives are dead OR you have direct permission to do so. Destroying them without that can be considered traitorous.<br />
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<span style="font-weight: bold;"><span style="font-size: medium;">22.)</span></span><span style="color: #8e2727;"><span style="font-size: medium;"><span style="font-weight: bold;">You must warn T buddies of any quick-actions* you may make that may endanger them!</span> </span></span><br />
*quick meaning anything that could kill/harm them within a few seconds. (Incens, remote bombs, jihads, discombobs, use your brains.)<br />
THIS DOES NOT APPLY TO C4! There's a display for C4's on every traitors screen if one is placed. If they die to one, it's their fault. This is literally even stated in the base code of TTT. It disabled losing karma to T buddies that die from your C4.<br />
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<span style="font-size: medium;">If you wish to learn more about our features, visit: <a class='oembed' href="https://forerunnergaming.org/help/" target="_blank">Our Help Page</a><br />
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Enjoy your stay! </span>]]></content:encoded>
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