Last Refuge - Printable Version +- Forerunner Gaming (https://forerunnergaming.org/forums) +-- Forum: Server Discussion (https://forerunnergaming.org/forums/forumdisplay.php?fid=19) +--- Forum: Suggestions (https://forerunnergaming.org/forums/forumdisplay.php?fid=20) +--- Thread: Last Refuge (/showthread.php?tid=9908) |
Last Refuge - Acolyte 2ig - 10-31-2020 Last Refuge is a primordial Scar-l or ak47 ability survive it lets you see where everyone is on the map for 10 seconds once you press r twice the cooldown would be 30 seconds accuracy 10% clip -5% firerate 10% Mobility 5% reload speed -15 RE: Last Refuge - Toaster - 11-01-2020 This is an interesting concept for a weapon, but there's already something similar to it: The Tracer (albeit it is not good). You can also get a mark trait from crafting sometimes, so this wouldn't make it terribly unique. That being said, the trait as it currently is is hilariously overpowered; 30 seconds is much too short of a cooldown, especially because cooldowns begin as soon as activated effects are activated, not when they finish. This essentially gives you permanent wallhacks on a 10 second cooldown. With that in mind, I propose the following changes: Last Refuge Primordial AK-47 Accuracy 20% Clip -5 Firerate 20% Damage 25% Mobility 5% Reload Speed -15% While you are under 10 health, you gain complete vision of all players that are currently alive. As a Traitor or Detective, your teammates will have a colored boarded around them. The risk-reward fits much better with the theme of the weapon, while keeping its original idea intact. RE: Last Refuge - big mike - 11-01-2020 powercreep echoshot |