Zeus' Hand trait nerf - Printable Version +- Forerunner Gaming (https://forerunnergaming.org/forums) +-- Forum: Server Discussion (https://forerunnergaming.org/forums/forumdisplay.php?fid=19) +--- Forum: Suggestions (https://forerunnergaming.org/forums/forumdisplay.php?fid=20) +---- Forum: Buffs, Nerfs, and changes. (https://forerunnergaming.org/forums/forumdisplay.php?fid=81) +---- Thread: Zeus' Hand trait nerf (/showthread.php?tid=9274) Pages:
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Zeus' Hand trait nerf - Ace - 12-22-2019 To put it simply, this trait makes you literally stand perfectly still and cause minor aim punch. It is ridiculous that it can exist on crafted guns and becomes a free win proc that has no counter-play. It is extremely infuriating to go against knowing there is nothing you can do about it, and that they proc'd a 1/10 from a high rpm gun to make follow up shots braindead easy. I suggest it either make you move uncontrollably like it states. This way it still messes with the person proc'd by making them not know how they are gonna move so they miss shots and not be a guaranteed win. RE: Zeus' Hand trait nerf - Danger - 12-22-2019 I agree this trait is retarded, I'm tired of fucking Skully_Fluff using his stupid ass Wicked TMP and me just not being able to move every time I fight him. RE: Zeus' Hand trait nerf - big mike - 12-22-2019 (12-22-2019, 03:41 AM)Danger Wrote: I agree this trait is retarded, I'm tired of fucking Skully_Fluff using his stupid ass Wicked TMP and me just not being able to move every time I fight him.just walk retard RE: Zeus' Hand trait nerf - Terran - 12-22-2019 There's a big problem with how many disabling traits are being stacked and abused in crafted guns right now. It can be very frustrating to play against. RE: Zeus' Hand trait nerf - Ghostly - 12-22-2019 Phoenix+ Zeus means fuck my ass and call me daddy cuz theres nothing else i can do. RE: Zeus' Hand trait nerf - Vhoxel - 12-22-2019 delete this trait thanks RE: Zeus' Hand trait nerf - Ace - 12-22-2019 RE: Zeus' Hand trait nerf - Terran - 12-22-2019 I just got hit with it and you literally cannot do anything. That's WAY too strong of a suffix to put on any sort of guns. When it was only found on a single mediocre pistol, that was fine, but jesus. RE: Zeus' Hand trait nerf - Unreal Oz - 12-23-2019 You can always try killing the person shooting you? Traits like fire walk and wound are like baby versions of it and can do worse if you move then stand still. I just think you should get good, otherwise nerf snipers because all they have to do id hit you once in the head and boof your dead RE: Zeus' Hand trait nerf - Ace - 12-23-2019 (12-23-2019, 06:43 PM)UnrealĀ Oz Wrote: You can always try killing the person shooting you? Traits like fire walk and wound are like baby versions of it and can do worse if you move then stand still. I just think you should get good, otherwise nerf snipers because all they have to do id hit you once in the head and boof your dead Completely missing the point. Being forced to stand still is a death sentence and unfair when it can be proc'd from anywhere on high ass RPM guns. Fire walk and others don't force you to stand still and can be avoided by jumping around and such. Also that sniper argument?? They are skill based slow rpm weapons. A huge or aug with zeus hand that get you a free kill from spraying from anywhere is dumb af. |