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New Zodiac Alignment - Printable Version +- Forerunner Gaming (https://forerunnergaming.org/forums) +-- Forum: Server Discussion (https://forerunnergaming.org/forums/forumdisplay.php?fid=19) +--- Forum: Suggestions (https://forerunnergaming.org/forums/forumdisplay.php?fid=20) +--- Thread: New Zodiac Alignment (/showthread.php?tid=8867) |
New Zodiac Alignment - big mike - 08-25-2019 Phillip and I were talking about a new zodiac we thought'd be cool to be added in the game, this might be dumb, but why not throw it out there. Taurus Sprint Upon activation, your movement speed is increased by 10%, and the lower your health, the more movement speed you gain. Every 5 HP lost is +2% mobility So every 1 HP lost is +0.4% mobility There would also be a shared mode just like Sagittarius, where everyone in a radius to you get 25% of your mobility added to their own. RE: New Zodiac Alignment - Phiwip - 08-25-2019 Obviously a cap would be in place to prevent moat levels of speed. Something like max +30% mobility. As for the share, The percentage thing sounds nice but seems like a hassle for coding as potential errors. For sharing + is plus 5% mobility for anyone in range. Likewise - is negative 5 mobility for those in range of activation. The concept of this is based of Binding of Isaac where Taurus increases your speed based off how long you spend in a room, but we thought having it be health based would be beneficial to the game mode as a 'Fight or Flight' Alignment. This would also allow for glass cannon kiting. RE: New Zodiac Alignment - Jyu Viole Grace - 08-25-2019 Sub 20 IoD runs pog RE: New Zodiac Alignment - HeisenBurger - 08-25-2019 (08-25-2019, 03:51 AM)Philip Wrote: Obviously a cap would be in place to prevent moat levels of speed. Something like max +30% mobility. *On kill, gain 40% mobility for 25 seconds. |