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Island_v7 - Printable Version +- Forerunner Gaming (https://forerunnergaming.org/forums) +-- Forum: Server Discussion (https://forerunnergaming.org/forums/forumdisplay.php?fid=19) +--- Forum: General (https://forerunnergaming.org/forums/forumdisplay.php?fid=21) +--- Thread: Island_v7 (/showthread.php?tid=7562) |
Island_v7 - The Black Parade - 11-04-2018 Island_v7 [NEW] + Added interesting scenic music when a player enters or activates into a new area (They might sound very familiar)... + A new Easter egg, can only be discovered while noclip is on + Added a unique design to some of the fractured pillar pieces, these pieces will bob up and down + doors near the vault will now play a sound when opened [FIXED] * Fixed a few props * Better player navigation on some stairs * Fixed some map exploits * Missing textures [CHANGES] * Changed how to open secret room * To follow this up, added a failsafe if a piece breaks. Note that this failsafe can be activeted only if each piece was actually acquired (If a piece breaks, notify me and I'll give you the steps to use the failsafe). * Closed the door upstairs For users with a slow download speed, I will add a copy of the map into the map troubleshooting thread. Please notify me or Brass if you find anymore bugs throughout the event. Have fun! .BSP will be released shortly on the servers. RE: Island_v4 - 2bias - 11-05-2018 Do you think you could change the 4th pillar in the final boss room? Its incredible hard to even see the dude RE: Island_v4 - The Black Parade - 11-05-2018 I actually did, I tilted one of the brushes a little bit more. If I ever update it again I’ll change that pillar RE: Island_v5 - The Black Parade - 11-05-2018 Map update RE: Island_v6 - The Black Parade - 11-09-2018 Map update (and hopefully final) RE: Island_v7 - The Black Parade - 01-16-2019 Map update (last version was not final)... RE: Island_v7 - zephy - 01-16-2019 pog |