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[CHANGE] Bioball - Printable Version +- Forerunner Gaming (https://forerunnergaming.org/forums) +-- Forum: Server Discussion (https://forerunnergaming.org/forums/forumdisplay.php?fid=19) +--- Forum: Suggestions (https://forerunnergaming.org/forums/forumdisplay.php?fid=20) +---- Forum: Buffs, Nerfs, and changes. (https://forerunnergaming.org/forums/forumdisplay.php?fid=81) +---- Thread: [CHANGE] Bioball (/showthread.php?tid=7530) |
[CHANGE] Bioball - Fuzzy 'Mc-Cones' Mcnomnoms - 10-27-2018 Can we make it so that people who are hit can't kill themselves? It kind of ruins the entire use of the weapon if they just get hit and instantly kill themselves. RE: [CHANGE] Bioball - Terran - 10-27-2018 Shouldn't be hard to do. Maybe if someone dies under the influence, they come back as a zombie anyways. RE: [CHANGE] Bioball - Team A.U.T.S - 10-27-2018 Make them get damaged by 1 for every 3 seconds. it stops the kill bind RE: [CHANGE] Bioball - Brassx - 10-27-2018 Didn't I already do this awhile back?
RE: [CHANGE] Bioball - pickle - 10-27-2018 i havent seen anyone killbind anymore but they still throw themselves off buildings and etc to avoid zombie RE: [CHANGE] Bioball - Brassx - 10-27-2018 (10-27-2018, 02:13 PM)DONGERWEED2926669872699920206125 Wrote: i havent seen anyone killbind anymore but they still throw themselves off buildings and etc to avoid zombie I can't really stop that from happening though, and even if I did somehow, there's still other ways. But I think the best option is to make them come back as a zombie after death. RE: [CHANGE] Bioball - Fuzzy 'Mc-Cones' Mcnomnoms - 10-29-2018 They can kill themselves while infected :c |