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New Weapon-- Wild - Printable Version +- Forerunner Gaming (https://forerunnergaming.org/forums) +-- Forum: Server Discussion (https://forerunnergaming.org/forums/forumdisplay.php?fid=19) +--- Forum: Suggestions (https://forerunnergaming.org/forums/forumdisplay.php?fid=20) +--- Thread: New Weapon-- Wild (/showthread.php?tid=7409) |
New Weapon-- Wild - Azimuth - 10-01-2018 Type: Primary or Secondary Name: Wild (gun ex. Galil) Rarity: Primordial Clip: -10% Firerate: +5% Stability: -15% Recoil: +20% Accuracy: -5% Damage: +10% Mobility:+5% Suffix: 1 in (5-15) chance in which Wild Sense is activated. Wild Sense: Target is seen through walls (similar to the tracer effect) until the target passes 150 feet, or 2400 units from the target (Considering that 1 foot = 16 GMOD units for map dimensions). Target takes 15% more damage from you, and other targets take 20% less damage from you. Effect lasts 30 seconds, and only one effect can be active at a time. Targest cannot switch. Upon killing the target, damage is increased by 10% for 15 seconds. |