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make grav/jump work in synergiser - Printable Version +- Forerunner Gaming (https://forerunnergaming.org/forums) +-- Forum: Server Discussion (https://forerunnergaming.org/forums/forumdisplay.php?fid=19) +--- Forum: Suggestions (https://forerunnergaming.org/forums/forumdisplay.php?fid=20) +--- Thread: make grav/jump work in synergiser (/showthread.php?tid=7151) |
make grav/jump work in synergiser - taylorsdragons - 08-19-2018 Please make jump crystal + gravity crystal work... Just... please. I wanna be able to hop to the moon and just go over people. RE: make grav/jump work in synergiser - Terran - 08-19-2018 When I first got it I tried it and it didn't do anything special, so, yeah, that was a bit disappointing. RE: make grav/jump work in synergiser - Unpoke - 08-19-2018 = inno moon boots??? RE: make grav/jump work in synergiser - Bathory (She/They) - 08-19-2018 DOUBLE MOON BOOTS ON DET WHEN Edit: Jump/grav should allow lowgrav and allow you to double jump instead. RE: make grav/jump work in synergiser - Omega_Garrus_X - 08-19-2018 i think thry should get reworked when combined so that they dont act like moon boots but just work as like a double jump or a slightly high jump. RE: make grav/jump work in synergiser - Bathory (She/They) - 08-20-2018 I personally think either we need a new item to fit our idea garrus, or for the synergizer to get a rework. 2 crystals together should introduce some sort of gimmick between the 2. Recoil/reload could be left alone due to its increased advantages though. But majority of crystals are left unloved with recoil/reload/dimension/vitality being meta. We also could introduce an item that will merge 2 crystals forever, (ancient gemstone sequel, Polished gemstone - prim rarity) Double jump via grav/jump = AirStep Gem (rename this) Dimension +blaze = Defense Gem, ability to "burn" your extra ammo for extra resist against X recent damage type while increasing other types. Blaze + Jump = Blast Gem, fire damage shockwave on fall damage. Recoil + grav = Hover Gem when rightclicked you float slowly, preventing your death via gravity (limited use for entire fall duration like levitation) Vitality + dimension = Regen Gem, only activates when below 25 hp, brings you to 30hp with 1-2hp. Vitality + blaze = Magma Gem, When above half hp, you are unable to take basic fire damage. (T weapons are not effected) Gems are not allowed to get used 2 at a time. Recharging gems requires base materials to be charged then given to the gem. (10 charge blaze gives 1 charge for gem) |