Forerunner Gaming
CSS positions vs GMOD c_model positions. - Printable Version

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+--- Thread: CSS positions vs GMOD c_model positions. (/showthread.php?tid=6803)



CSS positions vs GMOD c_model positions. - Brassx - 05-21-2018

https://imgur.com/a/xnP8zGx

Which do you guys like better? "Old" or "New"? The new*** ones are almost exact replicas of the old school CSS viewmodel positions, from back before GMOD made the move to c_models.

This will be an option in !settings, but this poll is to decide if the new positions/FoV's should be enabled be default.


RE: CSS positions vs GMOD c_model positions. - The Black Parade - 05-21-2018

The new models reminds me of ntg, which I like more than the current version


RE: CSS positions vs GMOD c_model positions. - Aleth - 05-21-2018

i dont like it because i dont see anon arms


RE: CSS positions vs GMOD c_model positions. - 2bias - 05-21-2018

I think the SG552/SG550/P228/M16/P90 should all be enabled by default.


RE: CSS positions vs GMOD c_model positions. - Excel - 05-21-2018

old yes good


RE: CSS positions vs GMOD c_model positions. - Stori - 05-21-2018

Oof New is reeee


RE: CSS positions vs GMOD c_model positions. - Kuro - 05-21-2018

Personally I could care less which one is enabled by default

I just want a choice in the matter, I personally highly prefer most of the "New" ones and will be using them regardless of the outcome of the poll

It makes the game much more enjoyable for me to play personally, these are the models I used back in NTG and for the longest time with FRG.
I've gotten 5000 kills with the SG552 and have been unable to use the one that we've had recently, the viewmodel makes a huge impact on the usability for me.


RE: CSS positions vs GMOD c_model positions. - FISHERGOD69 - 05-21-2018

New viewmodels YES


RE: CSS positions vs GMOD c_model positions. - Terran - 05-21-2018

I don't like how long the arms are in what seem to be the new ones. Unless I'm dumb and those are the old ones, who knows. But the long arms just look silly. Everything looks ridiculously stretched out.


RE: CSS positions vs GMOD c_model positions. - 2bias - 05-21-2018

(05-21-2018, 12:50 AM)Terran Wrote:  I don't like how long the arms are in what seem to be the new ones. Unless I'm dumb and those are the old ones, who knows. But the long arms just look silly. Everything looks ridiculously stretched out.

Its how it use to be on NTG in the "new" ones.